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:''For the combo video, see [[Rollout (video)]]'' | :''For the combo video, see [[Rollout (video)]]'' | ||
'''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is executed with the [[B button]], and charged by holding it. When releasing the B button, Jigglypuff will roll, the more charged, the faster the attack is. It is a speed attack, and deals high horizontal knockback and when "fully charged" does 18% damage. | '''Rollout''' is a [[special move]] used by [[Jigglypuff]] in [[Melee]] and [[Brawl]], which is executed with the [[B button]], and charged by holding it. When releasing the B button, Jigglypuff will roll, the more charged, the faster the attack is. It is a speed attack, and deals high horizontal knockback and when "fully charged" does 18% damage. Hitting an opponent causes Jigglypuff to "rebound" a small distance. | ||
There are two stages of being "fully charged" in Brawl: | There are two stages of being "fully charged" in Brawl: | ||
*Fully Charged - The higher pitch sound has started and the sparkles are on full and are coloured | *Fully Charged - The higher pitch sound has started and the sparkles are on full and are coloured | ||
*Super Charged - The | *Super Charged - The controller will rumble (about 1 second after Fully Charged). Using a Super Charged Rollout will not cause any more damage or knockback, but Jigglypuff will roll further, and be less affected by gravity when it travels through the air. | ||
While being performed, one can change direction back and forth. On stages in Melee's Adventure Mode, it is often considered one of the fastest ways to move around. | While being performed, one can change direction back and forth. On stages in Melee's Adventure Mode, it is often considered one of the fastest ways to move around. | ||
If used in the air or off of a ledge, one is unable to get out of the move until one lands, so be careful when using it. | If used in the air or off of a ledge, one is unable to get out of the move until one lands, so be careful when using it. In Melee, this move would put Jigglypuff in a [[helpless]] state if the attack ended while Jigglypuff was in the air. In Brawl, this was removed and Jigglypuff no longer enters a helpless state when using this move. | ||
Rollout is a move in the [[Pokémon (universe)|''Pokémon'' games]]. Learned mostly by spherical Pokémon, it deals increasing amounts of damage | Rollout is a Rock-type move in the [[Pokémon (universe)|''Pokémon'' games]]. Learned mostly by spherical Pokémon, it executes five turns in a row (unless it misses) and deals increasing amounts of damage each turn. | ||
{{Jigglypuff Special Moves}} | {{Jigglypuff Special Moves}} |