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m (→Ground attacks) |
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**{{buff|Up smash has less startup (frame 15 → 12).}} | **{{buff|Up smash has less startup (frame 15 → 12).}} | ||
***{{nerf|However, its total duration was not fully compensated (FAF 47 → 46), increasing its ending lag by two frames.}} | ***{{nerf|However, its total duration was not fully compensated (FAF 47 → 46), increasing its ending lag by two frames.}} | ||
**{{buff| | **{{buff|Its 13% hitboxes have more knockback scaling (96 → 105), improving its KO potential.}} | ||
*[[Down smash]]: | *[[Down smash]]: | ||
**{{buff|The farthest hitbox on the first hit deals less set knockback (120 → 85) and sends at a higher angle (176° (aerial)/165° (grounded) → 155°/150°), allowing it to connect into the second hit more reliably.}} | **{{buff|The farthest hitbox on the first hit deals less set knockback (120 → 85) and sends at a higher angle (176° (aerial)/165° (grounded) → 155°/150°), allowing it to connect into the second hit more reliably.}} |
edits