Template:UpdateList (SSBU)/8.0.0: Difference between revisions
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(Undid edit by Ss4: ) Tag: Undo |
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*{{bugfix|Down throw functions correctly near edges, preventing characters like Ridley from being stage spiked away.}} | *{{bugfix|Down throw functions correctly near edges, preventing characters like Ridley from being stage spiked away.}} | ||
|Captain Falcon= | |Captain Falcon= | ||
*{{buff| | *Dash attack: | ||
**{{buff|The move has less ending lag (FAF 38 → 35).}} | |||
**{{nerf|However, it has a lower shieldstun multiplier to compensate (1.875× → 1.5×).}} | **{{nerf|However, it has a lower shieldstun multiplier to compensate (1.875× → 1.5×).}} | ||
*{{buff|Down tilt has more knockback scaling (80 → 86).}} | *{{buff|Down tilt has more knockback scaling (80 → 86).}} | ||
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**{{buff|Uncharged Shadow Ball deals more damage (2% → 4%).}} | **{{buff|Uncharged Shadow Ball deals more damage (2% → 4%).}} | ||
*{{buff|[[Teleport]] has less landing lag (30 frames → 20).}} | *{{buff|[[Teleport]] has less landing lag (30 frames → 20).}} | ||
|Mr. Game & Watch= | |||
*{{buff|Pummel has a larger hitbox (5.0u → 6.0u)}} | |||
|Meta Knight= | |Meta Knight= | ||
*{{buff|Neutral aerial has larger hitboxes (4u/7u → 4.5u/7.5u (clean), 3.8u/5u → 4u/6u (late)) with altered vertical placements (Y offset: 0u/5.2u/7.2u → 0u/5.2u/5.5u (clean), 0u/4u/7.2u/0u → 0u/5.2u/7.7u/5.5u (late)), increasing its range.}} | *{{buff|Neutral aerial has larger hitboxes (4u/7u → 4.5u/7.5u (clean), 3.8u/5u → 4u/6u (late)) with altered vertical placements (Y offset: 0u/5.2u/7.2u → 0u/5.2u/5.5u (clean), 0u/4u/7.2u/0u → 0u/5.2u/7.7u/5.5u (late)), increasing its range.}} | ||
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|Little Mac= | |Little Mac= | ||
*{{nerf|Backward [[rolling tech]] has one frame more ending lag (FAF 40 → 41), matching the rest of the cast.}} | *{{nerf|Backward [[rolling tech]] has one frame more ending lag (FAF 40 → 41), matching the rest of the cast.}} | ||
|Greninja= | |||
*{{buff|Pummel has a larger hitbox (5.0u → 6.0u).}} | |||
|Palutena= | |Palutena= | ||
*[[Black Hole Laser]]: | *[[Black Hole Laser]]: | ||
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*{{buff|Back throw launches at a lower angle (45° → 35°), allowing it to KO around 20% earlier.}} | *{{buff|Back throw launches at a lower angle (45° → 35°), allowing it to KO around 20% earlier.}} | ||
*{{buff|[[Crownerang]] has an increased [[armor]] threshold (6% → 12%).}} | *{{buff|[[Crownerang]] has an increased [[armor]] threshold (6% → 12%).}} | ||
|Isabelle= | |||
*{{buff|Dash attack has faster startup (frame 9 → 7) and lower ending lag (FAF 42 → 40).}} | |||
*{{buff|Up tilt has less ending lag (FAF 33→30).}} | |||
*Up smash | |||
**{{buff|The move has faster startup (frame 11/16 → 9/14) and lower ending lag (FAF 48 → 46).}} | |||
**{{change|It starts charging sooner (frame 8 → 7).}} | |||
*{{buff|Up air has higer base knockback (30 → 40).}} | |||
*{{buff|Down air has faster startup (frame 14 → 11) and lower end lag (FAF 47 → 44).}} | |||
*{{buff|Pummel has a larger hitbox (5.0u → 6.3u).}} | |||
|Incineroar= | |Incineroar= | ||
*{{buff|Up smash has altered knockback (94 base/53 scaling → 89/61), increasing it overall.}} | *{{buff|Up smash has altered knockback (94 base/53 scaling → 89/61), increasing it overall.}} | ||
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|Hero= | |Hero= | ||
*{{buff|[[Kaboom]]'s first hit has gained a [[hitstun modifier]] of 4, preventing opponents from shielding or dodging the second hit afterward.}} | *{{buff|[[Kaboom]]'s first hit has gained a [[hitstun modifier]] of 4, preventing opponents from shielding or dodging the second hit afterward.}} | ||
|Banjo & Kazooie= | |||
*{{buff|Ledge attack has a larger hitbox to cover behind them (Z offset 2.0 → 2.5)}} | |||
|Terry= | |Terry= | ||
*{{change|[[Triple Wolf]]'s final hit has altered knockback (40 base/155 scaling → 58/144), dealing slightly more knockback at lower percents, but slightly less at higher percents.}} | *{{change|[[Triple Wolf]]'s final hit has altered knockback (40 base/155 scaling → 58/144), dealing slightly more knockback at lower percents, but slightly less at higher percents.}} | ||
}} | }} |