Kirby (SSBB): Difference between revisions

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*Forward Smash - Lunges forward and delivers a very long range jump kick that moves Kirby forward. High knockback and executes quickly. This is clearly derived from "Kirby Super Star", where a nearly identical move called "Spin Kick" can be used by Kirby with the Fighter copy ability.
*Forward Smash - Lunges forward and delivers a very long range jump kick that moves Kirby forward. High knockback and executes quickly. This is clearly derived from "Kirby Super Star", where a nearly identical move called "Spin Kick" can be used by Kirby with the Fighter copy ability.
*Up Smash - Does a short somersault while doing an upward kick. Decent range, and High knockback. If not [[Stale-Move Negation|staled]], can star KO Mario at 101% if it [[Sweet spot (hitbox)|sweet spots]] and Mario doesn't [[Directional influence|DI]].
*Up Smash - Does a short somersault while doing an upward kick. Decent range, and High knockback. If not [[Stale-Move Negation|staled]], can star KO Mario at 101% if it [[Sweet spot (hitbox)|sweet spots]] and Mario doesn't [[Directional influence|DI]].
*Down Smash - Splits his legs apart spins around rapidly. Decent knockback, but poor range. The hitboxes on the tips of his feet push opponents away as a semi-spike, which is very useful for edgeguarding.
*Down Smash - Splits his legs apart spins around rapidly. One of the few moves that have you attacking from both sides at the same time. Usually a vertical knockback, if the opponet is close to you and has good range. The hitboxes on the tips of his feet push opponents away as a semi-spike, which is very useful for edgeguarding.


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