Crownerang: Difference between revisions

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==Overview==
==Overview==
K. Rool takes his crown off his head and flings it forward as a [[projectile]]. True to its name, the crown acts like a boomerang. During the throw, K. Rool is granted damage-based [[armor]] to moves dealing less than 12% on frames 8-63, which is distinct from his character-specific [[Belly Super Armor]] and is not be confused with it. While the crown is in play, King K. Rool will not be able to use the move again until he retrieves it.
K. Rool takes his crown off his head and flings it forward as a [[projectile]]. True to its name, the crown acts like a boomerang. During the throw, K. Rool is granted damage-based [[armor]] to moves dealing less than 12% on frames 6-63, which is distinct from his character-specific [[Belly Super Armor]] and is not be confused with it. While the crown is in play, King K. Rool will not be able to use the move again until he retrieves it.


The crown has very, very high priority while being thrown by K. Rool, with it having the first hit negated at worst when colliding with a projectile (except moves with transcendent priority, such as Wolf's [[Blaster (Wolf)|Blaster]]). As a result, the move can be used as a form of projectile defense rather than just as a zoning tool. Nothing will stop the Crown from moving in its general direction unless it is [[reflected]], thus making it a very consistent and reliable attack when used correctly.
The crown has very, very high priority while being thrown by K. Rool, with it having the first hit negated at worst when colliding with a projectile (except moves with transcendent priority, such as Wolf's [[Blaster (Wolf)|Blaster]]). As a result, the move can be used as a form of projectile defense rather than just as a zoning tool. Nothing will stop the Crown from moving in its general direction unless it is [[reflected]], thus making it a very consistent and reliable attack when used correctly.