Template:SSB4 to SSBU changelist/Corrin: Difference between revisions

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**{{buff|The ability to hold smash attack charges for two additional seconds allows its looping hits' duration to be extended, letting it deal more damage and potentially break shields.}}
**{{buff|The ability to hold smash attack charges for two additional seconds allows its looping hits' duration to be extended, letting it deal more damage and potentially break shields.}}
**{{buff|The looping charge hits have gained a hitstun modifier of 3, connecting better as a result.}}
**{{buff|The looping charge hits have gained a hitstun modifier of 3, connecting better as a result.}}
**{{change|Forward smash reaches its maximum range on the first active frame, and its hitboxes no longer change with timing (12%/11% (early), 12%/11%/15.2% (clean), 12%/11%/16.5% (late) → 12%/11%/15.2% (all)).}}
**{{buff|Forward smash has more range.}}
**{{change|Forward smash reaches its maximum range on the first active frame, and its hitboxes no longer change with timing (12%/11% (early), 12%/11%/15.2% (clean), 12%/11%/16.5% (late) → 12%/11%/16.7% (all)).}}
***{{buff|This allows it to hit from farther distances earlier, and causes the early tip sweetspot to come out faster.}}
***{{buff|This allows it to hit from farther distances earlier, and causes the early tip sweetspot to come out faster.}}
***{{nerf|However, this removes the late tip sweetspot, and shortens the move's hitbox duration (frames 17-22 → 17-18).}}
***{{nerf|However, this removes the late tipper sweetspot and shortens the move's total duration (frames 17-22 → 17-18).}}
**{{buff|The move deals more knockback (base and middle: 35 base/99 scaling → 40/103, tip: 35 base/105 scaling → 45/107). This improves the sourspots' KO power, and compensates for the tip's lower damage while making the move safer at low percentages.}}
**{{buff|The move deals more knockback (base and middle: 35 base/99 scaling → 40/103, tip: 35 base/105 scaling → 45/107). This compensates for the tip's lower damage while making the move safer at low percentages.}}
**{{nerf|The move has drastically smaller hitboxes (3.5u/3u/2.2u → 2u/1.7u/1.1u).}}
**{{nerf|The move has drastically smaller hitboxes (3.5u/3u/2.2u → 2u/1.7u/1.1u).}}
**{{change|The middle and tip have higher hitlag multipliers (middle: 0.8x → 1x, tip: 1x → 1.5x).}}
**{{change|The middle and tip have higher hitlag multipliers (middle: 0.8x → 1x, tip: 1x → 1.5x).}}
**{{change|The move has gained a [[water]] effect on hit.}}
**{{change|The move has gained a [[water]] effect on hit.}}
*[[Up smash]]:
*[[Up smash]]:
**{{buff|The move has a longer hitbox duration (frames 13-15 → 13-17).}}
**{{buff|The move has a longer active duration (frames 13-15 → 13-17).}}
**{{buff|The tip has more knockback scaling (86 → 91) and more vertical range (Y-stretch: 26-27 → 26-30), improving its KO potential and making it much easier to land.}}
**{{buff|The tip has more knockback scaling (86 → 91) and more vertical range (Y-stretch: 26-27 → 26-30), improving its KO potential and making it much easier to land.}}
*[[Down smash]]:
*[[Down smash]]:
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