Kirby (SSB)/Down smash: Difference between revisions

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Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s.
Kirby does a spinning split kick on the ground, covering both sides of him, doing 18% damage and pretty high horizontal knockback. It can be used to [[punish]] and [[edgeguard]] or [[gimp]] an opponent's [[recovery]], though Kirby almost always has better options, with a {{mvsub|Kirby|SSB|forward smash}} being a much better horizontal KO option, and his aerials and {{mvsub|Kirby|SSB|down tilt}} being a better way to edgeguard from the [[edge]]. Additionally, it has some [[ending lag]], meaning that if [[shield]]ed, Kirby will be left rather vulnerable, especially to [[shield grab]]s.


{{technical data}}
==Hitboxes==
===NTSC-J===
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=20%
|sd=0
|angle=34
|bk=40
|ks=75
|fkv=0
|r=150
|bn=29
|xpos=180
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=20%
|sd=0
|angle=34
|bk=40
|ks=75
|fkv=0
|r=150
|bn=24
|xpos=180
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=20%
|sd=0
|angle=35
|bk=40
|ks=75
|fkv=0
|r=90
|bn=5
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late hit|24}}
{{SSB64HitboxTableRow
|id=0
|damage=10%
|sd=0
|angle=34
|bk=40
|ks=75
|fkv=0
|r=150
|bn=29
|xpos=180
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=10%
|sd=0
|angle=34
|bk=40
|ks=75
|fkv=0
|r=150
|bn=24
|xpos=180
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=10%
|sd=0
|angle=35
|bk=40
|ks=75
|fkv=0
|r=90
|bn=5
|effect=Normal
|slvl=L
|sfx=Kick
}}
|}


==Hitboxes==
===NTSC-U/PAL===
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Clean hit|24}}
{{HitboxTableTitle|Clean hit|24}}
Line 13: Line 106:
|id=0
|id=0
|damage=18%
|damage=18%
|damagebg=nerf
|sd=0
|sd=0
|angle=34
|angle=34
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 28: Line 123:
|id=1
|id=1
|damage=18%
|damage=18%
|damagebg=nerf
|sd=0
|sd=0
|angle=34
|angle=34
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 43: Line 140:
|id=2
|id=2
|damage=18%
|damage=18%
|damagebg=nerf
|sd=0
|sd=0
|angle=35
|angle=34
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 61: Line 160:
|angle=34
|angle=34
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 76: Line 176:
|angle=34
|angle=34
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 91: Line 192:
|angle=35
|angle=35
|bk=30
|bk=30
|bkbg=nerf
|ks=75
|ks=75
|fkv=0
|fkv=0
Line 100: Line 202:
}}
}}
|}
|}
====Summary====
*{{nerf|Clean hit damage (20% → 18%).}}
*{{nerf|Base knockback (40 → 30).}}


==Timing==
==Timing==
6,608

edits