Mega Man (universe): Difference between revisions
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As of 2013, over fifty ''Mega Man'' games have been released, with many populating specific "sub-series" and exploring genres outside side-scrolling platforming. Iterations of the Mega Man character himself and other related characters, meanwhile, have appeared in Capcom-involved games outside the main series such as crossover fighting games like the ''Marvel vs. Capcom'' series that pits Capcom characters against Marvel Comics characters, and more recently, Nintendo's own [[Super Smash Bros. (series)|'' Super Smash Bros.'' series]]. | As of 2013, over fifty ''Mega Man'' games have been released, with many populating specific "sub-series" and exploring genres outside side-scrolling platforming. Iterations of the Mega Man character himself and other related characters, meanwhile, have appeared in Capcom-involved games outside the main series such as crossover fighting games like the ''Marvel vs. Capcom'' series that pits Capcom characters against Marvel Comics characters, and more recently, Nintendo's own [[Super Smash Bros. (series)|'' Super Smash Bros.'' series]]. | ||
Following the release of ''Mega Man 10'' in 2010, series veteran Keiji Inafune had left Capcom, leaving the developers in limbo regarding what to do next with the franchise over the next few years, as no one at Capcom of Japan had immediately stepped up to take the leadership position. A free-to-play PC-exclusive fangame called ''Street Fighter X Mega Man'' was endorsed by Capcom in 2012 to celebrate both franchises' 25th anniversaries. ''Mega Man Universe'' was a level creation game | Following the release of ''Mega Man 10'' in 2010, series veteran Keiji Inafune had left Capcom, leaving the developers in limbo regarding what to do next with the franchise over the next few years, as no one at Capcom of Japan had immediately stepped up to take the leadership position. A free-to-play PC-exclusive fangame called ''Street Fighter X Mega Man'' was endorsed by Capcom in 2012 to celebrate both franchises' 25th anniversaries. ''Mega Man Universe'' was a level creation game similar to ''Super Mario Maker'' that was ultimately cancelled. And finally, the much-anticipated ''Mega Man Legends 3'' was in development for the [[Nintendo 3DS]] and was in its alpha stage before it was ultimately cancelled. It marked a period of uncertainty for the franchise not unlike the ''Metroid'' hiatus in the 2010s, with many considering the series and its character "dead" by neglect. | ||
However, the latter half of the decade started showing promise for a return to form for the property, as interest in the character was renewed following his appearance in ''[[Super Smash Bros. 4]]''. Starting in 2015, Capcom | However, the latter half of the decade started showing promise for a return to form for the property, as interest in the character was renewed following his appearance in ''[[Super Smash Bros. 4]]''. Starting in 2015, Capcom started releasing Legacy Collections of the ''Mega Man'' franchise, curating the titles and archival content from throughout franchise’s storied history. This trend started with ''Mega Man Legacy Collection'' containing the first six games from the NES era in August 2015; then ''Mega Man Legacy Collection 2'' containing the rest of the numbered entries in August 2017; the two ''Mega Man X Legacy Collections'' with all the numbered games in the ''Mega Man X'' lineup in July 2018; and ''Mega Man Zero/ZX Legacy Collection'', collecting the four ''Mega Man Zero'' and two ''Mega Man ZX'' games, in February 2020. The success of these releases resulted in a brand-new numbered installment in the main series, ''Mega Man 11'', which was released in October 2018 for eighth-generation platforms, including the [[Nintendo Switch]]. | ||
The most iconic formula of the ''Mega Man'' series, which has remained ''Rockman'' in Japan, is a side-scrolling platform game where the player controls the blue robot Mega Man, who has a "buster" cannon grafted onto his arm, as he shoots his way through levels packed with enemy robots. Oftentimes, eight levels are immediately available to complete in any order, and at the end of each level is a boss robot with a similar level of advanced construction and power as Mega Man himself, referred to as a "Robot Master". Defeating a Robot Master gains Mega Man a special weapon corresponding to that Robot Master that he may use for the rest of the game, and this weapon is typically the weakness at least one of the other seven Robot Masters. Since one Robot Master uses a weapon that is the weakness of another Robot Master, a rock-paper-scissors mechanic between all of the Robot Masters is formulated due to this. | The most iconic formula of the ''Mega Man'' series, which has remained ''Rockman'' in Japan, is a side-scrolling platform game where the player controls the blue robot Mega Man, who has a "buster" cannon grafted onto his arm, as he shoots his way through levels packed with enemy robots. Oftentimes, eight levels are immediately available to complete in any order, and at the end of each level is a boss robot with a similar level of advanced construction and power as Mega Man himself, referred to as a "Robot Master". Defeating a Robot Master gains Mega Man a special weapon corresponding to that Robot Master that he may use for the rest of the game, and this weapon is typically the weakness at least one of the other seven Robot Masters. Since one Robot Master uses a weapon that is the weakness of another Robot Master, a rock-paper-scissors mechanic between all of the Robot Masters is formulated due to this. |