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*{{nerf|Downwards After Burner Kick's landing hitbox has 50 recovery frames after any combo minus Witch Twist to DABK and DABK alone. This increases the maximum landing lag Bayonetta can receive (43 → 50).}} | *{{nerf|Downwards After Burner Kick's landing hitbox has 50 recovery frames after any combo minus Witch Twist to DABK and DABK alone. This increases the maximum landing lag Bayonetta can receive (43 → 50).}} | ||
|This template contains the technical changelists for all veterans from ''[[Super Smash Bros. 4]]'' in the transition to ''[[Super Smash Bros. Ultimate]]''. | |This template contains the technical changelists for all veterans from ''[[Super Smash Bros. 4]]'' in the transition to ''[[Super Smash Bros. Ultimate]]''. If you are autoconfirmed you can edit it and locate characters by using your browser's search function, but please be sure to '''verify all changes you add to the template''' via resources such as the games' scripts (which can be [https://rubendal.github.io/Sm4sh-Calculator/scripts.html found] [https://rubendal.github.io/ssbu/#/Character here]), and in-game testing if necessary. | ||
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