Star KO: Difference between revisions

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→‎Overview: Some minor quirks of the Star KO function in Ultimate.
Tag: Mobile edit
(→‎Overview: Some minor quirks of the Star KO function in Ultimate.)
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In ''Super Smash Bros. 4'', Star KOs are no longer a certainty; the upper blast line will cause either a Blast KO, a Star KO, or a Screen KO at random. Players launched at extremely high speeds, however, are not Star KO'd or Screen KO'd. In addition, presumably as to solve balance issues, Star KOs no longer occur when there's only [[Match timer#Final countdown timer|five seconds remaining in a timed match]] and in [[Sudden Death]] ([https://www.youtube.com/watch?v=KthcgK6Mojs| unless an unknown glitch occurs] or in [[Trophy Rush]].); Screen KOs were increased in length, and as a result, Star KOs actually last shorter than Screen KOs. In ''Smash 64'' and ''Melee'', all playable characters have a voice clip for being Star KO'd (including [[Samus]]), while {{SSBB|Olimar}} lacks one in ''Brawl''; ''SSB4'' later introduces more characters that remain completely silent when Star KO'd, with these being {{SSB4|Mega Man}}, the {{SSB4|Mii Fighter}}s, {{SSB4|Pac-Man}},  {{SSB4|Villager}} and the wireframe version of {{SSB4|Little Mac}}. ''Ultimate'' adds {{SSBU|Isabelle}} and {{SSBU|Piranha Plant}}.
In ''Super Smash Bros. 4'', Star KOs are no longer a certainty; the upper blast line will cause either a Blast KO, a Star KO, or a Screen KO at random. Players launched at extremely high speeds, however, are not Star KO'd or Screen KO'd. In addition, presumably as to solve balance issues, Star KOs no longer occur when there's only [[Match timer#Final countdown timer|five seconds remaining in a timed match]] and in [[Sudden Death]] ([https://www.youtube.com/watch?v=KthcgK6Mojs| unless an unknown glitch occurs] or in [[Trophy Rush]].); Screen KOs were increased in length, and as a result, Star KOs actually last shorter than Screen KOs. In ''Smash 64'' and ''Melee'', all playable characters have a voice clip for being Star KO'd (including [[Samus]]), while {{SSBB|Olimar}} lacks one in ''Brawl''; ''SSB4'' later introduces more characters that remain completely silent when Star KO'd, with these being {{SSB4|Mega Man}}, the {{SSB4|Mii Fighter}}s, {{SSB4|Pac-Man}},  {{SSB4|Villager}} and the wireframe version of {{SSB4|Little Mac}}. ''Ultimate'' adds {{SSBU|Isabelle}} and {{SSBU|Piranha Plant}}.


In ''Ultimate'', the characters now tumble away from the screen and go a much further distance away from the stage. Most characters also now use a sideways version of their tumbling animations, with the exceptions of {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Incineroar}}, {{SSBU|Inkling}}, {{SSBU|Shulk}} and {{SSBU|Joker}}, who spin forwards similarly to the previous games. The star is also now a purple color. Additionally, the [[Boss Galaga]] will always cause a Star KO.
In ''Ultimate'', the characters now tumble away from the screen and seemingly go a much further distance away from the stage (though this is an illusion since the characters actually start shrinking the further they fly away, as easily seen in the [[King of Fighters Stadium]]). Most characters also now use a sideways version of their tumbling animations, with the exceptions of {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Incineroar}}, {{SSBU|Inkling}}, {{SSBU|Shulk}} and {{SSBU|Joker}}, who spin forwards similarly to the previous games. The star is also now a purple color. Additionally, the [[Boss Galaga]] will always cause a Star KO and cause the character to go into their normal Star KO animation seen in the previous games.


==Origin==
==Origin==
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