Forum:List weight changes as buffs/nerfs: Difference between revisions

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{{Proposal|passed|2=<span style="font-family:Monotype Corsiva;border:outset #083 2px">'''[[User:Serpent King|<span style="color:#083;background:#ed0;padding:1px">Serpent</span>]][[User talk:Serpent King|<span style="color:#ed0;background:#083;padding:1px">King</span>]]'''</span> 20:12, January 13, 2020 (EST)}}
After [https://www.ssbwiki.com/index.php?title=Little_Mac_(SSBU)&action=history a sort of edit war on Little Mac's SSBU page], I have noticed that most weight changes in this wiki (from one game to another, regardless of the specific games) are listed as neutral, with the simple justification that "it changes your survivability, but also your vulnerability to combos". However, looking at it more in detail, this seems more like an unwritten rule that is followed by most users (including admins) only due to a lack of profound research on the matter; it's a claim that keeps getting parroted to cover up more complex doubts, yet there have been no arguments to validate it that do more than scrap the surface. This "rule" would have been understandable in the early 2010s, when the latest game was still Brawl and there were few technical Smash tools to work with, but nowadays, there's a lot of resources and work from dataminers (including Ruben, who created the [https://rubendal.github.io/SSBU-Calculator/index.html Smash calculator], and Kurogane Hammer).
After [https://www.ssbwiki.com/index.php?title=Little_Mac_(SSBU)&action=history a sort of edit war on Little Mac's SSBU page], I have noticed that most weight changes in this wiki (from one game to another, regardless of the specific games) are listed as neutral, with the simple justification that "it changes your survivability, but also your vulnerability to combos". However, looking at it more in detail, this seems more like an unwritten rule that is followed by most users (including admins) only due to a lack of profound research on the matter; it's a claim that keeps getting parroted to cover up more complex doubts, yet there have been no arguments to validate it that do more than scrap the surface. This "rule" would have been understandable in the early 2010s, when the latest game was still Brawl and there were few technical Smash tools to work with, but nowadays, there's a lot of resources and work from dataminers (including Ruben, who created the [https://rubendal.github.io/SSBU-Calculator/index.html Smash calculator], and Kurogane Hammer).


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