Alolan Whip: Difference between revisions

No edit summary
Line 12: Line 12:


==Overview==
==Overview==
Alolan Whip consists of Incineroar dashing forward with its arms extended. If it grabs an opponent, a set of wrestling ring ropes rise up behind it (at about the distance the dash travels), and it {{s|wikipedia|Irish whip}}s the opponent into the ropes. The victim is rebounded off the ropes and back towards Incineroar, where it performs one of three attacks on them depending on if and when the special or attack button was pressed during the move. During usage, it also has 11.99% damage-based armor, also known as [[heavy armor]]. As a result, Incineroar will not flinch to attacks dealing less than this, and grab opponents if the opponent is within grab range.
[[File:IncineroarAlolanWhip_Late.gif|thumb|right|175px|Alolan Whip when the attack button is pressed too late.]][[File:IncineroarAlolanWhip_Early.gif|thumb|right|175px|Alolan Whip when the attack button is pressed too early.]]
Alolan Whip consists of Incineroar dashing forward with its arms extended. If it grabs an opponent, a set of wrestling ring ropes rise up behind it (at about the distance the dash travels), and it {{s|wikipedia|Irish whip}}s the opponent into the ropes. The victim is rebounded off the ropes and back towards Incineroar, where it performs one of three attacks on them depending on if and when the special or attack button was pressed during the move:


If an attack button was not pressed by the time the opponent collides with Incineroar, the move "fails" and both the opponent and Incineroar will receive minor damage (4%, 4.8% in 1v1) from the collision. If an attack button is pressed any time after the grab, but before the collision, Incineroar will perform a [[wikipedia:professional wrestling throws#Back body drop|back body drop]], which launches the opponent vertically. If an attack button is pressed just as the victim collides with Incineroar, it will perform a [[wikipedia:Professional wrestling attacks#Lariat|lariat]] that launches the opponent horizontally in the direction Incineroar is facing when initiating the attack.
*If an attack button was not pressed by the time the opponent collides with Incineroar, the move "fails" and both the opponent and Incineroar will receive minor damage (4%, 4.8% in 1v1) from the collision.
*If an attack button is pressed any time after the grab, but before the collision, Incineroar will perform a [[wikipedia:professional wrestling throws#Back body drop|back body drop]], which launches the opponent vertically.
*If an attack button is pressed just as the victim collides with Incineroar, it will perform a [[wikipedia:Professional wrestling attacks#Lariat|lariat]] that launches the opponent horizontally in the direction Incineroar is facing when initiating the attack.
 
During usage, it also has 11.99% damage-based armor, also known as [[heavy armor]]. As a result, Incineroar will not flinch to attacks dealing less than this, and grab opponents if the opponent is within grab range.  


If the opponent does not collide with Incineroar (ex. being hit out of the move by another player, either player's positions change due to moving platforms, opponent is slowed down), the move ends with Incineroar shrugging towards the screen. It is also possible for such situations to result in Incineroar "landing" a hit on a missed opponent, which deals damage to anyone touching the hitbox as collateral damage, but not the original target.
If the opponent does not collide with Incineroar (ex. being hit out of the move by another player, either player's positions change due to moving platforms, opponent is slowed down), the move ends with Incineroar shrugging towards the screen. It is also possible for such situations to result in Incineroar "landing" a hit on a missed opponent, which deals damage to anyone touching the hitbox as collateral damage, but not the original target.
1,400

edits