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==Overview== | ==Overview== | ||
If Terry is over 100% damage, or has less than 1/3rd of his health in Stamina mode, and the player inputs either ↓ ↘ → ↓ ↘ → + Attack/Special or ↓ → ↓ → + Attack/Special, Terry will rush forward with a shout of "Are you okay?". If the move connects with an opponent, Terry will fire a large explosion directly in front of him, shouting "Buster Wolf!" as he does so. | If Terry is over 100% damage, or has less than 1/3rd of his health in Stamina mode, and the player inputs either ↓ ↘ → ↓ ↘ → + Attack/Special or ↓ → ↓ → + Attack/Special, Terry will rush forward with a shout of "Are you okay?". If the move connects with an opponent, Terry will fire a large explosion directly in front of him, shouting "Buster Wolf!" as he does so. A successful use will cause the screen to have a blue ovelay. | ||
If the opponent is lying on the ground when hit by the first lunge, they'll be knocked away weakly for minimal damage and Terry will not follow through with the explosive finish. Terry will also not follow through if the initial punch is shielded. | If the opponent is lying on the ground when hit by the first lunge, they'll be knocked away weakly for minimal damage and Terry will not follow through with the explosive finish. Terry will also not follow through if the initial punch is shielded. | ||
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Of note is that the move is treated as a [[command grab]], but cannot grab opponents that are shielding. It is one of the few command grabs with this trait (alongside [[Fishing Rod]]). Due to it being a grab, it can notably affect {{SSBU|Banjo & Kazooie}} while they are performing [[Wonderwing]]. | Of note is that the move is treated as a [[command grab]], but cannot grab opponents that are shielding. It is one of the few command grabs with this trait (alongside [[Fishing Rod]]). Due to it being a grab, it can notably affect {{SSBU|Banjo & Kazooie}} while they are performing [[Wonderwing]]. | ||
Like [[Power Geyser]], this move cannot be performed in the air. | |||
==Origin== | ==Origin== |
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