Nerf: Difference between revisions

272 bytes added ,  15 years ago
no edit summary
(Might as well add him to both nerfed and buffed. Yoshi does this, too)
No edit summary
Line 9: Line 9:
*[[Ness (SSBM)|Ness]]: speed, range
*[[Ness (SSBM)|Ness]]: speed, range
*[[Pikachu (SSBM)|Pikachu]]: range, being candidate for chain grabs
*[[Pikachu (SSBM)|Pikachu]]: range, being candidate for chain grabs
*[[Kirby (SSBM)|Kirby]]: arguably the worst ever in a Smash Bros. game. He lost lots of power, speed, priority, and range in his attacks. His horizontal aerial movement in drastically slower, and he is easier to combo, making a character with terrible stats in Melee
*[[Kirby (SSBM)|Kirby]]: arguably the worst ever in a Smash Bros. game. He lost lots of power, speed, priority, and range in his attacks. His horizontal aerial movement is drastically slower, and he is easier to combo, making a character with terrible stats in ''Melee''
*[[Yoshi (SSBM)|Yoshi]]: Specials, combo ability on floaty characters
*[[Yoshi (SSBM)|Yoshi]]: Specials, combo ability on floaty characters


==Characters who had attributes nerfed from [[Super Smash Bros. Melee|SSBM]] to [[Super Smash Bros. Brawl|SSBB]]==
==Characters who had attributes nerfed from [[Super Smash Bros. Melee|SSBM]] to [[Super Smash Bros. Brawl|SSBB]]==


*[[Samus (SSBB)|Samus]]: Power in her finishers, projectile game
*[[Samus (SSBB)|Samus]]: Power in her finishers, projectile game, and Bomb Jump technique is less effective as recovery
*[[Jigglypuff (SSBB)|Jigglypuff]]: Combo ability, power in [[Rest]] which was an amazing KO move in Melee, three aerial attacks, now sole slowest dash speed, and no longer has the fastest horizontal aerial movement
*[[Jigglypuff (SSBB)|Jigglypuff]]: Combo ability, power in [[Rest]] which was an amazing KO move in Melee, three aerial attacks weakened, now sole slowest dash speed, and no longer has the fastest horizontal aerial movement
*[[Captain Falcon (SSBB)|Captain Falcon]]: Speed in his attacks, spike needs to sweetspot to spike, and drastical decrease priority (resulting in nearly impossible to safely approach)
*[[Captain Falcon (SSBB)|Captain Falcon]]: Speed in his attacks, meteor smash needs to sweetspot to meteor smash, lower traction, and drastical decrease priority (resulting in nearly impossible to safely approach)
*[[Yoshi (SSBB)|Yoshi]]: [[Egg Roll]] no longer can be used for recovery, smashes are weaker especially down smash, spike now needs to sweetspot to spike, [[Yoshi Bomb]] and [[Egg Throw]] are weaker in terms of knockback, can no longer [[Double Jump Cancel]]
*[[Yoshi (SSBB)|Yoshi]]: [[Egg Roll]] no longer can be used for recovery, smashes are weaker especially down smash, meteor smash now needs to sweetspot to meteor smash, [[Yoshi Bomb]] and [[Egg Throw]] are weaker in terms of knockback, can no longer [[Double Jump Cancel]]
*[[Ganondorf (SSBB)|Ganondorf]]: Speed, priority (though not as much priority as Captain Falcon)
*[[Ganondorf (SSBB)|Ganondorf]]: Speed, priority (though not as much priority as Captain Falcon), and Wizard's Foot no longer enables a midair jump if one was used already
*[[Peach (SSBB)|Peach]]: Midair jump, power in forward throw, range and power in down smash, horizontal aerial movement in now slightly below average instead of top speed, can no longer [[Double Jump Cancel]].
*[[Peach (SSBB)|Peach]]: Midair jump, power in forward throw, range and power in down smash, horizontal aerial movement in now slightly below average instead of top speed, can no longer [[Double Jump Cancel]].
*[[Mario (SSBB)|Mario]]: Slightly his power and slightly his range in many of his moves, his spike now needs to sweetspot to spike
*[[Mario (SSBB)|Mario]]: Slightly his power and slightly his range in many of his moves, his meteor smash now needs to sweetspot to meteor smash
*[[Sheik (SSBB)|Sheik]]: Killing moves except up smash and [[Vanish]] are have severly lost their power
*[[Sheik (SSBB)|Sheik]]: Killing moves except up smash and [[Vanish]] are have severly lost their power
*[[Fox (SSBB)|Fox]]: Shine combos no longer exists, his killing moves are slightly weaker except his back aerial which is now much slower.
*[[Fox (SSBB)|Fox]]: Shine combos no longer exists, his killing moves are slightly weaker except his back aerial which is now much slower, and Blaster travels roughly half the distance of ''Melee'''s Blaster.
*[[Marth (SSBB)|Marth]]: Shorter grabs, shorter sword, [[sweetspot]]ing his attacks is harder, standard attack combo is slower, and slightly slower dash speed.
*[[Marth (SSBB)|Marth]]: Shorter grabs, shorter sword, [[sweetspot]]ing his attacks is harder, standard attack combo is slower, and slightly slower dash speed.