Donkey Kong (SSBB): Difference between revisions
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**{{buff|It now has a 40% chance to [[trip]] opponents.}} | **{{buff|It now has a 40% chance to [[trip]] opponents.}} | ||
*[[Dash attack]]: | *[[Dash attack]]: | ||
**{{buff|DK now | **{{buff|DK now vocalizes during the first frame of his [[dash attack]]. While this may seem insignificant, it allows him to mix his opponents up with a dash attack, a [[boost grab]] or a DACUS to throw his opponents off.}} | ||
**{{change|Its clean hit now launches opponents at a different trajectory (100° → 50°), with its knockback also altered (115 (base), 15 (scaling) → 100/20)).}} | **{{change|Its clean hit now launches opponents at a different trajectory (100° → 50°), with its knockback also altered (115 (base), 15 (scaling) → 100/20)).}} | ||
*[[Forward smash]]: | *[[Forward smash]]: | ||
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|usmashname= | |usmashname= | ||
|usmashdmg={{ChargedSmashDmgSSBB|18}} | |usmashdmg={{ChargedSmashDmgSSBB|18}} | ||
|usmashdesc=Donkey Kong claps hands above his head. Good for hitting from below a [[platform]] and a great running up smash. Both DK's arms and head cannot be hit during the middle of the attack. KOs Mario at 74% when uncharged and 43% when fully charged from the | |usmashdesc=Donkey Kong claps hands above his head. Good for hitting from below a [[platform]] and a great running up smash. Both DK's arms and head cannot be hit during the middle of the attack. KOs Mario at 74% when uncharged and 43% when fully charged from the platforms on Battlefield. | ||
|dsmashname= | |dsmashname= | ||
|dsmashdmg={{ChargedSmashDmgSSBB|17}} (hands), {{ChargedSmashDmgSSBB|14}} (arms) | |dsmashdmg={{ChargedSmashDmgSSBB|17}} (hands), {{ChargedSmashDmgSSBB|14}} (arms) |