Unused content (SSBU): Difference between revisions

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*In {{SSBU|Hero}}'s reveal trailer, the MP cost of [[Command Selection|Psyche Up]] and [[Command Selection|Oomph]] are different than they are in the final game.
*In {{SSBU|Hero}}'s reveal trailer, the MP cost of [[Command Selection|Psyche Up]] and [[Command Selection|Oomph]] are different than they are in the final game.
*{{SSBU|King K. Rool}} was originally supposed to take damage when successfully using [[Gut Check]]. The move's code has a parameter called "damage_mul_special_lw", and on frame 7, the game requests a damage number to calculate. However, the parameter's multiplier is set to 0, which causes the damage to never actually occur. Notably, the Techniques menu lists Gut Check as a move using [[Belly Super Armor]]. A possible alternative explanation is that the parameter is instead a way to have the move use the same clanging sound effect as Belly Super Armor, with the damage parameter being set to 0 in order to prevent K. Rool from taking damage.
*{{SSBU|King K. Rool}} was originally supposed to take damage when successfully using [[Gut Check]]. The move's code has a parameter called "damage_mul_special_lw", and on frame 7, the game requests a damage number to calculate. However, the parameter's multiplier is set to 0, which causes the damage to never actually occur. Notably, the Techniques menu lists Gut Check as a move using [[Belly Super Armor]]. A possible alternative explanation is that the parameter is instead a way to have the move use the same clanging sound effect as Belly Super Armor, with the damage parameter being set to 0 in order to prevent K. Rool from taking damage.
*{{SSBU|Roy}} was originally going to have a different running animation, as seen at the beginning of his character trailer. It was eventually replaced by his original run from ''Smash 4''.


==Music==
==Music==
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