Ganondorf (SSB4)/Forward smash: Difference between revisions
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==Overview== | ==Overview== | ||
Ganondorf performs a forceful elbow thrust very similar to [[Captain Falcon]]'s forward smash, but with a [[dark]] effect. It has very slow startup and cooldown, but has the strongest knockback of all of his smash attacks, especially when hit with the sweetspot close to Ganondorf. These properties make it a very high-risk and high-reward option, useful when the Ganondorf player has a [[Hard read|hard read]] or a large [[Punishment|punish]] opportunity.<br> | |||
Ganondorf | The move has three versions: upwards, forwards, and downwards angles. The upwards version is useful when attacking aerial opponents, while the forwards version has the greatest horizontal reach. The downwards version can potentially help when reaching over a [[Ledge|ledge]] or the edge of a platform to connect further below Ganondorf.<br> | ||
This move's very high damage means it is dangerous to [[Shield|shielding]] opponents. Although punishable, an uncharged forward smash will take more than half of a shield's health; a fully charged one will cause an instant [[Shield break|shield break]]. It also allows the move to destroy most [[Projectile|projectiles]], and [[Priority|out-prioritise]] most attacks.<br> | |||
==Hitboxes== | ==Hitboxes== |