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Volleo6144 (talk | contribs) (→In Super Smash Bros. Melee: Judgment is not a charging-based attack, so "Judgment '''stage''' #9" is inaccurate. Also remove the "e" in the name.) |
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
In ''Melee'', attacks were given more realistic and varied sound effects. However, ''Melee'' did introduce some new attacks that use the ping sound effect, those being: | In ''Melee'', attacks were given more realistic and varied sound effects. However, ''Melee'' did introduce some new attacks that use the ping sound effect, those being: | ||
*[[Mr. Game & Watch]]'s [[Judge| | *[[Mr. Game & Watch]]'s [[Judge|Judgment]] #9. | ||
*The [[Freezie]] | *The [[Freezie]] | ||
*Some other [[ice]]-based attacks such as | *Some other [[ice]]-based attacks such as Judgment #8 use a slight variation of the ping to indicate a hit. | ||
*Luigi's Super Jump Punch now only makes the sound when it sweetspots while on the ground. | *Luigi's Super Jump Punch now only makes the sound when it sweetspots while on the ground. | ||
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