Nayru's Love: Difference between revisions
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In ''Brawl'', if Zelda is in the momentum from being hit, buffers her mid air jump (upwards or a diagonal mid air jump) and uses Nayru's Love, she will gain a large boost upwards or diagonally. This is useful for Zelda's recovery while reflecting projectiles. It is known as Nayru's Love Jump. | In ''Brawl'', if Zelda is in the momentum from being hit, buffers her mid air jump (upwards or a diagonal mid air jump) and uses Nayru's Love, she will gain a large boost upwards or diagonally. This is useful for Zelda's recovery while reflecting projectiles. It is known as Nayru's Love Jump. | ||
Zelda is also briefly [[intangibility|intangible]] while using Nayru's Love, so it can be used as a defensive option, but since it has noticeable ending lag, it must not be overused. | |||
==Customization== | ==Customization== |