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If the player cleared the game on any difficulty in Classic Mode, Adventure Mode, or All-Star Mode by using continues, the "Continuation" bonus in ''Melee'' or the "Used a Continue bonus" in ''Brawl'' is given, worth −20,000 points.
If the player cleared the game on any difficulty in Classic Mode, Adventure Mode, or All-Star Mode by using continues, the "Continuation" bonus in ''Melee'' or the "Used a Continue bonus" in ''Brawl'' is given, worth −20,000 points.


In Brawl’s Boss Battles Mode, if the player lose one stock, its game over and the player is only allowed to start all over from the beginning. No continues used and no stickers used.
In Brawl’s Boss Battles Mode, if the player lose one stock, there are no continues and the player (if being KO'd) has to start all over again.  


In {{for3ds}} and {{forwiiu}}, continuing is only possible in Classic Mode. Unlike in ''Melee'' and ''Brawl'', the player does not use their funds to continue. Instead, it removes some rewards that the player has attained to that point and drops the intensity by 0.5, down to no lower than a minimum of 2.0. A "Game Over" is actually shown before choosing to continue in {{for3ds}}.
In {{for3ds}} and {{forwiiu}}, continuing is only possible in Classic Mode. Unlike in ''Melee'' and ''Brawl'', the player does not use their funds to continue. Instead, it removes some rewards that the player has attained to that point and drops the intensity by 0.5, down to no lower than a minimum of 2.0. A "Game Over" is actually shown before choosing to continue in {{for3ds}}.
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