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**{{nerf|It no longer autocancels in a [[short hop]], as Charizard's faster falling speed causes its autocancel to fall short by one frame.}} | **{{nerf|It no longer autocancels in a [[short hop]], as Charizard's faster falling speed causes its autocancel to fall short by one frame.}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{buff|Back aerial has | **{{buff|Back aerial's animation has been altered, increasing its vertical range. This enables it to punish opponents recovering from above more reliably.}} | ||
**{{nerf|The first active frame does not contain the 16% sweetspot.}} | |||
*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{buff|Up aerial [[auto-cancel]]s earlier (frame 41 → 38).}} | **{{buff|Up aerial [[auto-cancel]]s earlier (frame 41 → 38).}} | ||
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**{{buff|Due to [[rage]] being changed to not affect hitboxes with [[set knockback]], Fly no longer launches opponents away from the rest of the hits when Charizard has rage, allowing it to connect more reliably.}} | **{{buff|Due to [[rage]] being changed to not affect hitboxes with [[set knockback]], Fly no longer launches opponents away from the rest of the hits when Charizard has rage, allowing it to connect more reliably.}} | ||
*[[Pokémon Change]]: | *[[Pokémon Change]]: | ||
**{{change| | **{{change|Since Charizard has returned to Pokémon Trainer's team, [[Rock Smash]] has been replaced with [[Pokémon Change]]. While this reduces Charizard's own defensive capabilities, it can now change places with {{SSBU|Squirtle}} and {{SSBU|Ivysaur}} to adapt to certain situations.}} | ||
**{{buff|Pokémon Change is much faster | **{{buff|Pokémon Change is much faster, as it does not need to load the next Pokémon during every switch. The quicker switch time allows it to potentially combo into another Pokémon's moves, work akin to an [[air dodge]], or supplement the Pokémon's recovery. | ||
**{{buff|Pokémon Change can now be used in the air. Like in ''Brawl'', it also offers brief intangibility upon switching out. | |||
**{{nerf|[[Spam|Spamming]] Pokémon Change will grant no invincibility frames for a period of time. It also has a cooldown of 140 frames (2.33 seconds), which can be skipped via a special move.}} | **{{nerf|[[Spam|Spamming]] Pokémon Change will grant no invincibility frames for a period of time. It also has a cooldown of 140 frames (2.33 seconds), which can be skipped via a special move.}} | ||
**{{nerf|The removal of Rock Smash hinders Charizard's landing options and eliminates one of its finishers.}} | **{{nerf|The removal of Rock Smash hinders Charizard's landing options and eliminates one of its finishers.}} | ||
*[[Final Smash]]: | *[[Final Smash]]: | ||
**{{change|[[Triple Finish]] replaces [[Mega Charizard X]] with the return of {{SSBU| | **{{change|[[Triple Finish]] replaces [[Mega Charizard X]] with the return of {{SSBU|Pokémon Trainer}}.}} | ||
**{{change|Triple Finish has an updated animation, and its textbox closely resembles the textboxes in the {{s|bulbapedia|Generation VII}} ''Pokémon'' games.}} | **{{change|Triple Finish has an updated animation, and its textbox closely resembles the textboxes in the {{s|bulbapedia|Generation VII}} ''Pokémon'' games.}} | ||
**{{change|Charizard now fires five Fire Blasts in a row.}} | **{{change|Charizard now fires five Fire Blasts in a row.}} |
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