Grab: Difference between revisions
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A '''grab''' is any attack that cannot be blocked. The vast majority of grabs are performed by pressing Z, R+A or L+A. Once grabbed, a character can be pummled with A or Z and thrown by tilting the Stick in one of the four standard directions. | A '''grab''' is any attack that cannot be blocked. The vast majority of grabs are performed by pressing Z, R+A or L+A. Once grabbed, a character can be pummled with A or Z and thrown by tilting the Stick in one of the four standard directions. A grabbed character will automatically escape after a certain amount of time depending on their damage; higher damaged characters will be held longer. Damage inflicted upon the grabbed character will increase grab time, and any button input by the grabbed character will decrease grab time. | ||
Once a throw is begun, the character cannot escape, with the exception of [[Kirby]]'s forward and back throws. All throws grant 8 [[frames]] of good [[invincibility]] when started. | |||
*[[Bowser]]'s [[forward B]] (can grab in the air, can only throw forwards or backwards) | Some B attacks are specialized grabs. These are | ||
*[[Bowser]]'s [[forward B]] (can grab in the air, can only throw forwards or backwards. No invincibility) | |||
*[[Yoshi]]'s [[Neutral B]] (traps opponent in an egg, opponent takes half damage until they escape) | *[[Yoshi]]'s [[Neutral B]] (traps opponent in an egg, opponent takes half damage until they escape) | ||
*[[Kirby]]'s [[Neutral B]] (traps opponent in Kirby, opponent can wriggle to affect Kirby's movement) | *[[Kirby]]'s [[Neutral B]] (traps opponent in Kirby, opponent can wriggle to affect Kirby's movement) |