21,045
edits
Aidanzapunk (talk | contribs) m (→Gameplay) |
Aidanzapunk (talk | contribs) m (→Gameplay) |
||
Line 71: | Line 71: | ||
*When Joker was initially datamined, his code implied that he would have a [[neutral attack|rapid jab]] as part of his moveset. However, in the final game, Joker's jab only goes up to three hits. | *When Joker was initially datamined, his code implied that he would have a [[neutral attack|rapid jab]] as part of his moveset. However, in the final game, Joker's jab only goes up to three hits. | ||
*Leftover data implies that [[Ditto]] was originally meant to have an entrance, victory pose(s), and perform Final Smashes. However, Ditto cannot do any of these things in the final game. | *Leftover data implies that [[Ditto]] was originally meant to have an entrance, victory pose(s), and perform Final Smashes. However, Ditto cannot do any of these things in the final game. | ||
*Out of the current 104 stages in ''Ultimate'', only 52 stages can be viewed using the Nintendo Labo VR headset. However, modding the game to make all stages playable in VR reveals that some of unavailable stages have defined camera parameters, implying that they | *Out of the current 104 stages in ''Ultimate'', only 52 stages can be viewed using the Nintendo Labo VR headset. However, modding the game to make all stages playable in VR reveals that some of the unavailable stages have defined camera parameters, implying that they were intended to be played in VR mode, but aren't available in the final version of the update. The current stages confirmed to have working camera parameters are: | ||
**75m | **75m | ||
**Mementos | **Mementos |