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:I actually tested the Steel Diver item. As it turns out, Dr. Mario's attack multiplier now applies to reflected non-item attacks. Super Sheet still has a 1.5× multiplier, but Dr. Mario's passive attack multiplier now causes reflected projectiles to deal slightly more damage (except for items). [[User:Zakawer2|Zakawer2]] ([[User talk:Zakawer2|talk]]) 07:08, April 23, 2019 (EDT) | :I actually tested the Steel Diver item. As it turns out, Dr. Mario's attack multiplier now applies to reflected non-item attacks. Super Sheet still has a 1.5× multiplier, but Dr. Mario's passive attack multiplier now causes reflected projectiles to deal slightly more damage (except for items). [[User:Zakawer2|Zakawer2]] ([[User talk:Zakawer2|talk]]) 07:08, April 23, 2019 (EDT) | ||
I checked the params and the multiplier was increased from 1.5 to 1.6 times in patch 1.1.0. This was a patch change that was not carried over to Mario. --[[User:LancerBombardia|LancerBombardia]] ([[User talk:LancerBombardia|talk]]) 20:14, May 26, 2019 (EDT) | I checked the params and the multiplier was increased from 1.5 to 1.6 times in patch 1.1.0. This was a patch change that was not carried over to Mario. --[[User:LancerBombardia|LancerBombardia]] ([[User talk:LancerBombardia|talk]]) 20:14, May 26, 2019 (EDT) | ||
:Upon comparing the damage dealt by a projectile reflected by Super Sheet to that of one reflected by Joker's Makarakarn (which has a 1.6x multiplier), I can confirm that this is actually true. I still refuse to believe Memoryman3 in every other area regardless. | :Upon comparing the damage dealt by a projectile reflected by Super Sheet to that of one reflected by Joker's Makarakarn (which has a 1.6x multiplier), I can confirm that this is actually true. I still refuse to believe Memoryman3 in every other area regardless. [[User:Zakawer2|Zakawer2]] ([[User talk:Zakawer2|talk]]) 08:44, July 23, 2019 (EDT) | ||
==Damage Multiplier== | ==Damage Multiplier== |
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