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(→List of neutral special moves: DLC rows) |
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{| class="wikitable" | {| class="wikitable" | ||
! Character !! Move !! Description | ! Character !! Move !! Description | ||
|- | |||
|{{SSBU|Banjo & Kazooie}} ||N/A ||N/A | |||
|- | |- | ||
|[[Bayonetta]]||[[Bullet Climax]]||Bayonetta [[charge]]s and then fires her guns. | |[[Bayonetta]]||[[Bullet Climax]]||Bayonetta [[charge]]s and then fires her guns. | ||
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|- | |- | ||
|[[Greninja]]||[[Water Shuriken]]||Greninja [[charge]]s and then releases a shuriken made of water, which can deal multiple hits. The longer it is charged, the larger and stronger it becomes and the less distance it travels. | |[[Greninja]]||[[Water Shuriken]]||Greninja [[charge]]s and then releases a shuriken made of water, which can deal multiple hits. The longer it is charged, the larger and stronger it becomes and the less distance it travels. | ||
|- | |||
|{{SSBU|Hero}} ||N/A ||N/A | |||
|- | |- | ||
|[[Ice Climbers]]||[[Ice Shot]]||Each Ice Climber releases a small iceberg projectile that slides along the ground. The projectiles will change direction if struck by another attack. | |[[Ice Climbers]]||[[Ice Shot]]||Each Ice Climber releases a small iceberg projectile that slides along the ground. The projectiles will change direction if struck by another attack. |
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