Grappling Hook / Wings of Rebellion: Difference between revisions

→‎Overview: may need tweaks to bring it up to standard, but this should be common knowledge.
Tag: Mobile edit
(→‎Overview: may need tweaks to bring it up to standard, but this should be common knowledge.)
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==Overview==
==Overview==
When the move is used, Joker will shoot a grappling hook upwards at an angle. It acts as a [[tether recovery]], similar to the [[Ice Climbers]]' [[Belay]] and [[Ivysaur]]'s [[Vine Whip]], and can pull opponents closer to Joker if it hits them. This will not work if the opponent is already in hitstun, limiting its use to starting combos, not continuing them. If Arsene is present when the move is inputted, Joker will instead use '''Wings of Rebellion''' ({{ja|反逆の翼|Hangyaku no Tsubasa}}, ''Wings of Rebellion''), which causes Arsene to allow Joker to fly upwards, or at a slight angle. Joker is invincible during Wings of Rebellion's startup, up to Frame 23.
When the move is used, Joker will shoot a grappling hook upwards at an angle while being boosted up slightly (although the boost only works once in the air). It acts as a [[tether recovery]], similar to the [[Ice Climbers]]' [[Belay]] and [[Ivysaur]]'s [[Vine Whip]], and can pull opponents closer to Joker if it hits them while Joker is grounded. If used in the air, the move instead has a weak hitbox that can be used to push the opponent into the blast zone if they're already close.
 
Upon the throw's success, Joker gains enough frame advantage to always hit a [[forward aerial]] up until around 110%, giving the move a lot of utility. Grappling Hook's grab hitbox will not work if the opponent is already in hitstun, limiting its use to starting combos, not continuing them. It also does not work on [[shield]]ing opponents, akin to {{SSBU|Isabelle}}'s [[Fishing Rod]]. It also has very few ways to confirm into it, with the last hit of [[up aerial]] while Joker is close to the ground being the only "true" one. A good way to set this up is during a [[fast fall]] [[up aerial]]. Outside of this, [[up tilt]] has situational use as a frame trap with this at lower percentages.
 
If Arsene is present when the move is inputted, Joker will instead use '''Wings of Rebellion''' ({{ja|反逆の翼|Hangyaku no Tsubasa}}, ''Wings of Rebellion''), which causes Arsene to allow Joker to fly upwards, or at a slight angle. Joker is invincible during Wings of Rebellion's startup, up to Frame 23. However, after this, Joker is completely vulnerable, meaning the Joker player will have to use it sparingly.


==Origin==
==Origin==