Luigi (SSBU): Difference between revisions

65 bytes added ,  5 years ago
Tag: Mobile edit
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==Update history==
==Update history==
Luigi has received a mix of buffs and nerfs via game updates. His [[up smash]] and [[Luigi Cyclone]] deal more knockback, increasing their potency as finishers (particularly the latter's as a followup at high percents), and his up aerial has less ending lag, further improving its combo potential. However, his [[down aerial]] has been nerfed much more noticeably, as it no longer meteor smashes grounded opponents (instead behaving like in ''Smash 4''), removing a large part of its combo potential and making [[zero-to-death]]s much harder to perform. Additionally, like many other [[projectile]]s, [[Fireball]] was changed in {{SSBU|3.0.0}} to deal less damage to shields. Overall, while Luigi can KO opponents more effectively at high percents, he has lost some of his most proficient damage racking tools.
Luigi has received a mix of buffs and nerfs via game updates. His [[up smash]] and [[Luigi Cyclone]] deal more knockback, increasing their potency as finishers (particularly the latter's as a followup at high percents), and his up aerial has less ending lag, further improving its combo potential. However, his [[down aerial]] has been nerfed much more noticeably, as it no longer meteor smashes grounded opponents (instead behaving like in ''Smash 4''), removing a large part of its combo potential and making [[zero-to-death]]s much harder to perform. Additionally, like many other [[projectile]]s, [[Fireball]] was changed in {{SSBU|3.0.0}} to deal less damage to shields. Overall, while Luigi has lost his consistent zero-to-death setups, aside from that he has seen almost entirely buffs and has gained new finishers and seen improvements to his already powerful grab.


'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
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'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{buff|Neutral attack 2 connects into neutral attack 3 more reliably.}}
*{{buff|Neutral attack 2 connects into neutral attack 3 more reliably.}}
*{{buff|When landing with grab aerial, the move has a bigger hitbox and a higher position, giving it an extra active frame before the plunger touches the ground.}}
*{{bugfix|When landing with grab aerial, the move has a bigger hitbox and a higher position, giving it an extra active frame before the plunger touches the ground.}}
*{{nerf|The invincibility of Luigi Cyclone no longer lasts for the entire duration of the move when used on the ground and rising into the air with certain timing.}}
*{{nerf|The invincibility of Luigi Cyclone no longer lasts for the entire duration of the move when used on the ground and rising into the air with certain timing.}}


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