Heart Container: Difference between revisions
→Trophy Info
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Heart Containers in ''[[Super Smash Bros. Brawl]]'' are the same as their Melee counterparts, except the item's design now uses the model from ''[[Wikipedia:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]].'' | Heart Containers in ''[[Super Smash Bros. Brawl]]'' are the same as their Melee counterparts, except the item's design now uses the model from ''[[Wikipedia:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]].'' | ||
==Trophy Info== | |||
===Melee=== | |||
"[[Heart Container]]s drift toward the ground slowly and replenish 100 percentage points of health. In ''[[The Legend of Zelda]]'', these items beefed up [[Link]]'s life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments." | |||
''Game:'' ''[[The Legend of Zelda]]'' (07/87) | |||
===Brawl=== | |||
''The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.'' | ''The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.'' | ||