Peach (SSBM): Difference between revisions

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{{cquote|''A princess with royal recovery abilities.''|cite=Melee's instruction manual}}
{{cquote|''A princess with royal recovery abilities.''|cite=Melee's instruction manual}}
Announced at [[E3]] 2001, '''Peach''' ({{ja|ピーチ|Pīchi}}, ''Peach'') is a [[starter]] character in ''[[Super Smash Bros. Melee]]'' and it was her first appearance in the ''[[Super Smash Bros. series]]''.  
Announced at [[E3]] 2001, '''Peach''' ({{ja|ピーチ|Pīchi}}, ''Peach'') is a [[starter]] character in ''[[Super Smash Bros. Melee]]'' and it was her first appearance in the ''[[Super Smash Bros. series]]''. Jen Taylor reprises her role as Peach in the game.


Currently, Peach is 6th in the A tier in both the NTSC and PAL versions of the game giving her the highest rank of any ''Mario'' character. Peach's float cancel gives her a fantastic aerial game. She also has good chaingrabbing abilities, which is particularly useful against higher tiered characters. She is also the owner of [[Vegetables|one of the best projectiles in the game]]. Additionally, Peach's recovery is among the best in the game, with many options available to her, allowing her to recover at almost any angle. However, Peach's primary flaw is her light weight and floatiness, which makes her more susceptible to KOs, especially on the upper blast lines. Additionally, her slow dash and weak ground attacks, save for her down smash and dash attack, impair her approach while on the ground.
Currently, Peach is 6th in the A tier in both the NTSC and PAL versions of the game giving her the highest rank of any ''Mario'' character. Peach's float cancel gives her a fantastic aerial game. She also has good chaingrabbing abilities, which is particularly useful against higher tiered characters. She is also the owner of [[Vegetables|one of the best projectiles in the game]]. Additionally, Peach's recovery is among the best in the game, with many options available to her, allowing her to recover at almost any angle. However, Peach's primary flaw is her light weight and floatiness, which makes her more susceptible to KOs, especially on the upper blast lines. Additionally, her slow dash and weak ground attacks, save for her down smash and dash attack, impair her approach while on the ground.
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