Phantom Slash: Difference between revisions

992 bytes removed ,  5 years ago
m
Probably does need the Trophy and Spirit info here as it is on the Phantom's own page
m (Probably does need the Trophy and Spirit info here as it is on the Phantom's own page)
Line 49: Line 49:
# '''Phantom Breaker''': Travels a set distance regardless of charge, but deals more [[shield damage]]; a half-charged Phantom Breaker can break most shields in one hit.
# '''Phantom Breaker''': Travels a set distance regardless of charge, but deals more [[shield damage]]; a half-charged Phantom Breaker can break most shields in one hit.
# '''Phantom Strike''': The Phantom appears next to Zelda regardless of charge, but deals more damage. Each possible hit except the first hit of the fully-charged Phantom Strike deals [[set knockback]].
# '''Phantom Strike''': The Phantom appears next to Zelda regardless of charge, but deals more damage. Each possible hit except the first hit of the fully-charged Phantom Strike deals [[set knockback]].
{{clrl}}
===Trophy information===
[[File:PhantomTrophy3DS.png|left|100px|thumb|Phantom trophy in the 3DS version.]]
;Phantom
:{{Flag|North America}} ''Sturdy guardians of the Tower of Spirits. Anjean says that normally they wouldn't attack anyone with a good heart, but evil spirits have possessed them and made them dangerous. If Link manages to stun one, Princess Zelda will swoop in and...possess it herself?!''
:{{Flag|Europe}} ''According to Anjean, the guardians of the Tower of Spirits are attacking Link because they've been possessed by evil spirits. Luckily, Zelda can possess them too! When Link finds himself in a tight spot, she can use a Phantom's might strength to help him out! Not bad, eh?''
{{clrl}}
{{clrl}}


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The Phantom works slightly differently from ''Smash 4''. In ''Ultimate'', when charging, the Phantom appears behind Zelda and assembles itself. The move has six different different charge stages. In order: a kick, punch, an outward slash, a downward slash, and an upwards slash. Once the Phantom is fully assembled at its sixth stage, Zelda is able to move and attack freely, while the Phantom momentarily remains still until attacking with a dashing sword slash. The Phantom can be destroyed by interrupting Zelda mid-charge or by dealing enough damage to the Phantom. If destroyed, the Phantom will remain broken on the ground for two seconds, but can be resummoned as soon as it disappears.
The Phantom works slightly differently from ''Smash 4''. In ''Ultimate'', when charging, the Phantom appears behind Zelda and assembles itself. The move has six different different charge stages. In order: a kick, punch, an outward slash, a downward slash, and an upwards slash. Once the Phantom is fully assembled at its sixth stage, Zelda is able to move and attack freely, while the Phantom momentarily remains still until attacking with a dashing sword slash. The Phantom can be destroyed by interrupting Zelda mid-charge or by dealing enough damage to the Phantom. If destroyed, the Phantom will remain broken on the ground for two seconds, but can be resummoned as soon as it disappears.
===Spirit===
{| class="wikitable sortable"
|-
! No. !! Image !! Name !! Type !! Class !! Ability !! Series
|-
| 258 || [[File:Phantom.png|center|108x108px]] || Phantom || {{color|#18aef5|Shield}} || ★★ || Can Be Enhanced at Lv. 99 || ''The Legend of Zelda'' Series
|}
{{clrl}}


==Trivia==
==Trivia==
5,586

edits