39
edits
(→Moveset: Added Content) Tag: Mobile edit |
(→Moveset: Added Content) Tag: Mobile edit |
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*Judge 7: A swing that deals moderate knockback and produces 3 [[food|apples]] if it hits the opponent. Each apple heals 4%. | *Judge 7: A swing that deals moderate knockback and produces 3 [[food|apples]] if it hits the opponent. Each apple heals 4%. | ||
*Judge 8: A swing that has a [[freeze]] effect and deals very low knockback. Emits the "[[ping]]" sound effect that is usually associated with [[one-hit KO]]s. | *Judge 8: A swing that has a [[freeze]] effect and deals very low knockback. Emits the "[[ping]]" sound effect that is usually associated with [[one-hit KO]]s. | ||
*Judge 9: An extremely powerful swing that deals very high knockback. It is the most damaging Judge attack and emits the "ping" sound effect like Judge 8. Similar in nature to a charged swing from the [[Home-Run Bat]], but the hit's base knockback is much lower, which makes it generally unable to KO at extremely low percents. | *Judge 9: An extremely powerful swing that deals very high knockback. It is the most damaging Judge attack and emits the "ping" sound effect like Judge 8. Similar in nature to a charged swing from the [[Home-Run Bat]], but the hit's base knockback is much lower, which makes it generally unable to KO at extremely low percents. When used fresh, will KO every character in the game at 0% at the edge of Final Destination. | ||
|usname=Fire | |usname=Fire | ||
|usdmg=3% (trampoline; firemen), 6% (ascent) | |usdmg=3% (trampoline; firemen), 6% (ascent) |
edits