Brawl-/Character changes: Difference between revisions

→‎{{SSBB|Mario}}: Fixed tone and grammar errors
(→‎{{SSBB|Mario}}: Fixed tone and grammar errors)
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===Special moves===
===Special moves===
*{{buff|Start-up and ending lag on his [[Fireball]]s are much faster, allowing him to shoot them at a more rapid pace. Grounded Fireballs bounce less often and come out two at a time. In addition, if one holds B, instead of a fireball, Mario will use the Firebrand from ''{{s|mariowiki|Mario and Luigi: Superstar Saga}}'', which is a burst of flame from his palm deals a bunch of small fire damage hits, allowing Mario to extend combos due to being attack cancelable on hit.}}
*{{buff|Start-up and ending lag on his [[Fireball]] are significantly shorter, allowing him to shoot them at a more rapid pace. Grounded Fireballs bounce less often and come out two at a time. In addition, if one holds B, instead of launching a Fireball, Mario will use the Firebrand move from ''{{s|mariowiki|Mario and Luigi: Superstar Saga}}'', a burst of flame from his palm that deals multiple flame damage hits, allowing Mario to extend combos due to being attack cancelable on hit.}}
*{{buff|By holding ''B'', [[Super Jump Punch]] can be performed twice in succession, akin to Pikachu's Quick Attack, and the final hit is much stronger.}}
*{{buff|By holding ''B'', [[Super Jump Punch]] can be performed twice in succession, akin to Pikachu's Quick Attack, and the final hit is much stronger.}}
*{{buff|[[F.L.U.D.D.]] is always fully charged. It now pulls opponents towards Mario and can be canceled into anything except Fireball, Super Jump Punch, another F.L.U.D.D., or a jump.}}
*{{buff|[[F.L.U.D.D.]] is always fully charged. It now pulls opponents towards Mario and can be canceled into anything except Fireball, Super Jump Punch, another F.L.U.D.D., or a jump.}}
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