Talk:Clone/Archive 6: Difference between revisions

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::::::As for Young Link, while you do make a fair point on him not having enough truly different moves, he does not compare to the likes of Dr. Mario and most of the echo fighters at all. Calling him a full clone in that regard would be wrong. I’m not saying that his moves are entirely different; he still has the same general sword swipes. But if you’re grading them based on animation, Young Link would end up as a semi-clone. It doesn’t matter that the general concept is the same; all of his animations were changed, and that’s what you said defines a clone status. Your point about Mario’s mirrored animations is also an entirely different beast. Mario’s moves are literally mirrored when he turns around. Young Link’s idke stance has his sword positioned differently, and thus his animations have to be completely redone. There was a manual on Brawl’s development that said that the idle stance is what every character’s animations were built off of (I currently can’t find the article, so it may have been deleted by source gaming, but I trust that you know which article I’m talking about. The one where it showed manequins replicating the attacks of characters such as Snake, Olimar, and ZSS) I’m not currently arguing this for Pichu because while his idle animation is more bouncy, it’s the same general stance, and could be easily replicated. With Young Link, not so much. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 03:29, March 12, 2019 (EDT)
::::::As for Young Link, while you do make a fair point on him not having enough truly different moves, he does not compare to the likes of Dr. Mario and most of the echo fighters at all. Calling him a full clone in that regard would be wrong. I’m not saying that his moves are entirely different; he still has the same general sword swipes. But if you’re grading them based on animation, Young Link would end up as a semi-clone. It doesn’t matter that the general concept is the same; all of his animations were changed, and that’s what you said defines a clone status. Your point about Mario’s mirrored animations is also an entirely different beast. Mario’s moves are literally mirrored when he turns around. Young Link’s idke stance has his sword positioned differently, and thus his animations have to be completely redone. There was a manual on Brawl’s development that said that the idle stance is what every character’s animations were built off of (I currently can’t find the article, so it may have been deleted by source gaming, but I trust that you know which article I’m talking about. The one where it showed manequins replicating the attacks of characters such as Snake, Olimar, and ZSS) I’m not currently arguing this for Pichu because while his idle animation is more bouncy, it’s the same general stance, and could be easily replicated. With Young Link, not so much. [[User:Lou Cena|Lou Cena]] ([[User talk:Lou Cena|talk]]) 03:29, March 12, 2019 (EDT)


My two cents about the matter (I'm following this page, since the rewrite was the result of my input) : Maybe you should properly redefine what a clone is, because you obviously don't all put the same weight on the same criterias. If I may, I would say that now we've got the ''echo'' concept that focuses heavily on reusing animations, maybe we should consider the ''clone'' concept from a gameplay perspective exclusively. With such a clear separation between gameplay and animation, you could then say that  Dr Mario, while not being an echo, is still a full clone, and that Ken, while being an echo fighter, is however only a semi-clone. You could even start talking about characters like Roy being ''semi-echo'' or characters like Pichu being ''pseudo-echo'' if you wanted to. [[User:YoshiRyu|YoshiRyu]] ([[User talk:YoshiRyu|talk]]) 05:41, March 12, 2019 (EDT)
My two cents about the matter (I'm following this page, since the rewrite was the result of my input) : Maybe you should properly redefine what a clone is, because you obviously don't all put the same weight on the same criterias. If I may, I would say that now we've got the ''echo'' concept that focuses heavily on reusing animations, maybe we should consider the ''clone'' concept from a gameplay perspective exclusively. With such a clear separation between gameplay and animation, you could then say without a doubt that  Dr Mario, while not being an echo, is still a full clone, and that Ken, while being an echo fighter, is however only a semi-clone. You could even start talking about characters like Roy being ''semi-echo'' or characters like Pichu being ''pseudo-echo'' if you wanted to. [[User:YoshiRyu|YoshiRyu]] ([[User talk:YoshiRyu|talk]]) 05:41, March 12, 2019 (EDT)
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