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SuperSqank (talk | contribs) |
SuperSqank (talk | contribs) m (→Ground attacks) |
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*{{nerf|The second hit has a shorter duration (frames 3-5 → 3-4) and the final hit has more startup lag (frame 3 → 5). Mario also can no longer cancel the first hit into [[grab]].}} | *{{nerf|The second hit has a shorter duration (frames 3-5 → 3-4) and the final hit has more startup lag (frame 3 → 5). Mario also can no longer cancel the first hit into [[grab]].}} | ||
*{{buff|Dash attack has less startup (frame 8 → 6) and ending lag (frame 41 → 38).}} | *{{buff|Dash attack has less startup (frame 8 → 6) and ending lag (frame 41 → 38).}} | ||
*{{nerf|Dash attack deals less damage (12% (clean), 10% (late) → 9%/7%) and lower knockback (16/10 (base), 100 (scaling) → 70/50). | *{{nerf|Dash attack deals less damage (12% (clean), 10% (late) → 9%/7%) and lower knockback (16/10 (base), 100 (scaling) → 70/50). Its duration is also one frame shorter.}} | ||
*{{change|[[Dash attack]] now knocks opponents behind Mario (361° → 110°).}} | *{{change|[[Dash attack]] now knocks opponents behind Mario (361° → 110°).}} | ||
*{{buff|[[Forward tilt]] has less startup (frame 8 → 5) and ending lag (frame 43 → 33).}} | *{{buff|[[Forward tilt]] has less startup (frame 8 → 5) and ending lag (frame 43 → 33).}} |
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