Flip Jump: Difference between revisions

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==Glitch==
==Glitch==
[[File:Flip Jump ZSS Yoshi's Island Glitch.gif|thumb|250px|The glitch as performed in Yoshi's Island in ''Brawl''.]]
[[File:Flip Jump ZSS Yoshi's Island Glitch.gif|thumb|250px|The glitch as performed in Yoshi's Island in ''Brawl''.]]
On the {{SSBM|Yoshi's Island}} ''[[Melee]]'' stage, or any other stage with a 45° slope, if Flip Jump is used while facing the slope, Zero Suit Samus will hit the sloped ground almost immediately after the move begins, resulting in no effect other than moving up the slope slightly. This can be done repetitively to make for an odd-looking way to walk up the slope, but has no combat value besides asserting dominance over the opponent. This was fixed in {{forwiiu}}.
On the {{SSBM|Yoshi's Island}} ''[[Melee]]'' stage, or any other stage with a 45° slope, if Flip Jump is used while facing the slope, Zero Suit Samus will hit the sloped ground almost immediately after the move begins, resulting in no effect other than moving up the slope slightly. This can be done repetitively to make for an odd-looking way to go up the slope, but has no practical use in combat. This was fixed in {{forwiiu}}.


==Gallery==
==Gallery==
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