Adventure Mode: World of Light: Difference between revisions

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(→‎Trivia: Putting this here for now.)
(→‎Trivia: removed uninteresting info in an attempt to de-bloat the page. If you find the info I removed interesting, re-add it if you want to)
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==Trivia==
==Trivia==
[[File:Saviour of Light.png|thumb|250px|]]
{{trivia}}
{{trivia}}
*If World of Light's Japanese name has its characters reversed, it can be read as {{ja|星の火灯|Hoshi no Kabi}}, which is pronounced very similarly to {{ja|星のカービィ|Hoshi no Kābi}} (''Kirby of the Stars''), the Japanese name of the [[Kirby (series)|''Kirby'' series]]. Sakurai has stated, however, that this was coincidental.<ref name="sakurai">[https://www.sourcegaming.info/2018/11/28/sakurai-discusses-the-world-of-light-and-smash-ultimate/ Source Gaming - Sakurai Discusses the World of Light and ''Smash Ultimate'']</ref>
*If World of Light's Japanese name has its characters reversed, it can be read as {{ja|星の火灯|Hoshi no Kabi}}, which is pronounced very similarly to {{ja|星のカービィ|Hoshi no Kābi}} (''Kirby of the Stars''), the Japanese name of the [[Kirby (series)|''Kirby'' series]]. Sakurai has stated, however, that this was coincidental.<ref name="sakurai">[https://www.sourcegaming.info/2018/11/28/sakurai-discusses-the-world-of-light-and-smash-ultimate/ Source Gaming - Sakurai Discusses the World of Light and ''Smash Ultimate'']</ref>
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*According to Sakurai, the reason Kirby, a character he created, was chosen as the sole starting character in World of Light was because he was one of the few characters who could plausibly escape Galeem's attack (the others being [[Bayonetta]] and [[Palutena]], although it would contradict the fact spirits of similar powers did not survive), but was also the most suitable as an introductory character among them.<ref name="sakurai" />
*According to Sakurai, the reason Kirby, a character he created, was chosen as the sole starting character in World of Light was because he was one of the few characters who could plausibly escape Galeem's attack (the others being [[Bayonetta]] and [[Palutena]], although it would contradict the fact spirits of similar powers did not survive), but was also the most suitable as an introductory character among them.<ref name="sakurai" />
**Incidentally, Bayonetta and Palutena can't be freed until the very end, implying that their respective captors realized their threat potential should they be freed (and are being used to guard the next-biggest threats to Dharkon and Galeem, respectively).
**Incidentally, Bayonetta and Palutena can't be freed until the very end, implying that their respective captors realized their threat potential should they be freed (and are being used to guard the next-biggest threats to Dharkon and Galeem, respectively).
*Due to the Werewolf, Balder/the Masked Lumen, and King Bulblin's artwork appearing when this mode is highlighted from the Spirits menu, many thought that meant they would have some sort of opponent presence in the mode aside from being Spirits, if not as a boss.
*All of the characters that represent alter-egos ({{SSBU|Sheik}}, {{SSBU|Dr. Mario}}, and {{SSBU|Zero Suit Samus}}) have awakening battles separate from those of [[Zelda (SSBU)|their]] [[Mario (SSBU)|base]] [[Samus (SSBU)|characters]].
*While the mode effectively encourages players to use almost every character in the game, it is possible to complete World of Light saving as few as twenty-one characters, or barely one-fourth of the base roster, with only Kirby, Mario, Fox, Bowser, Simon, Pit, Samus, Sonic, Zelda, Young Link, Cloud, Ganondorf, Greninja, Ike, Meta Knight, Roy, Dark Samus, Bayonetta, Palutena, and one of the following pairs of fighters (Marth and Pac-Man, Sheik and Yoshi, or Villager and Lucario) being mandatory under any circumstances.
*While the mode effectively encourages players to use almost every character in the game, it is possible to complete World of Light saving as few as twenty-one characters, or barely one-fourth of the base roster, with only Kirby, Mario, Fox, Bowser, Simon, Pit, Samus, Sonic, Zelda, Young Link, Cloud, Ganondorf, Greninja, Ike, Meta Knight, Roy, Dark Samus, Bayonetta, Palutena, and one of the following pairs of fighters (Marth and Pac-Man, Sheik and Yoshi, or Villager and Lucario) being mandatory under any circumstances.
**10 of these characters appear in ''The Final Battle'' movie: Mario, Simon, Pit, Zelda, Kirby, Fox, Greninja, Bowser, Samus, and Sonic.
**10 of these characters appear in ''The Final Battle'' movie: Mario, Simon, Pit, Zelda, Kirby, Fox, Greninja, Bowser, Samus, and Sonic.
*As little as 198 spaces cleared out of 615 are needed to complete World of Light, which is 32.19% completion.<ref>https://youtu.be/zMF2t6SpPpE?t=8938</ref>
*As little as 198 spaces cleared out of 615 are needed to complete World of Light, which is 32.19% completion.<ref>https://youtu.be/zMF2t6SpPpE?t=8938</ref>
*Each of the three DLC third party characters from ''[[Super Smash Bros. 4]]'' are unlocked in three different realms; {{SSBU|Ryu}} is unlocked in the Light Realm, {{SSBU|Cloud}} is unlocked in the Dark Realm, and {{SSBU|Bayonetta}} is unlocked in the Final Battle. The order of the Realms also coincide with the characters' order of appearance as DLC.
*Some spirits possess puppet fighters of Kirby, even though he was never captured by Galeem and could not have puppet fighters made from him. This is most likely an oversight on the story as World of Light does feature spirit battles shared with that of the Spirit Board.
*Some spirits possess puppet fighters of Kirby, even though he was never captured by Galeem and could not have puppet fighters made from him. This is most likely an oversight on the story as World of Light does feature spirit battles shared with that of the Spirit Board.
**However, as Kirby himself has not been captured, all of the spirits use alternate colors. This could be seen to imply one of two things: either that only the individual pink Kirby seen in the opening World of Light cutscene survived Galeem's onslaught (as only one Kirby seems able to utilize the Warp Star at a time), and other versions of Kirby were captured along with the other fighters, or that Meta Knight was used as a template in Kirby's absence as he shares nearly all of Kirby's physical characteristics besides the hands (themselves shown to be identical to Kirby's in an instance of Kirby Super Star Stacker).
**It is implied in ''Kirby's Dream Land'' that Kirby is one member of a larger species; thus, one could infer that the Kirby's featured in spirit battles are simply other members of the species that have been captured.
**It is also implied in ''Kirby's Dream Land'' that Kirby is one member of a larger species; one could infer that the Kirby's featured in spirit battles are simply other members of the species that have been captured.
*The ''Street Fighter'', ''Donkey Kong'', and ''Kirby'' based sub-worlds are the only ones that only contain Spirits from the inspired game.
*Numerous drawn elements on the map heavily reference various ''Smash'' [[universe]]s. One building in particular resembles [[Nintendo]]'s headquarters in Kyoto, Japan.
*Numerous drawn elements on the map heavily reference various ''Smash'' [[universe]]s. One building in particular resembles [[Nintendo]]'s headquarters in Kyoto, Japan.
*Some of the buildings in the city on the World of Light are of past Nintendo consoles, such as the Famicom, Nintendo 64, GameCube, and Wii; other Nintendo paraphernalia such as the Nintendo 64 logo and a Super NES Mouse are also present.
*Some of the buildings in the city on the World of Light are of past Nintendo consoles, such as the Famicom, Nintendo 64, GameCube, and Wii; other Nintendo paraphernalia such as the Nintendo 64 logo and a Super NES Mouse are also present.
*The Dark Realm: The Mysterious Space sub-world is the only sub-area to have a remix of the main theme.
**It is the only sub world not based on a game.
**It also contains the most trapped fighters out of all the sub-worlds with a total of 9.
*If one were to fight Galeem in the Final Battle without the realm transforming, the background appears to be dark. Similarly, if one were to fight Dharkon in the Final Battle without the realm transforming, the background appears to be bright. If one fights either boss individually after the transformation of the final realm (by defeating 50 false characters as Master Hand), the background is half-dark and half-light.
*If one were to fight Galeem in the Final Battle without the realm transforming, the background appears to be dark. Similarly, if one were to fight Dharkon in the Final Battle without the realm transforming, the background appears to be bright. If one fights either boss individually after the transformation of the final realm (by defeating 50 false characters as Master Hand), the background is half-dark and half-light.


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