Adventure Mode: World of Light: Difference between revisions
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==Trivia== | ==Trivia== | ||
{{trivia}} | {{trivia}} | ||
*If World of Light's Japanese name has its characters reversed, it can be read as {{ja|星の火灯|Hoshi no Kabi}}, which is pronounced very similarly to {{ja|星のカービィ|Hoshi no Kābi}} (''Kirby of the Stars''), the Japanese name of the [[Kirby (series)|''Kirby'' series]]. Sakurai has stated, however, that this was coincidental.<ref name="sakurai">[https://www.sourcegaming.info/2018/11/28/sakurai-discusses-the-world-of-light-and-smash-ultimate/ Source Gaming - Sakurai Discusses the World of Light and ''Smash Ultimate'']</ref> | *If World of Light's Japanese name has its characters reversed, it can be read as {{ja|星の火灯|Hoshi no Kabi}}, which is pronounced very similarly to {{ja|星のカービィ|Hoshi no Kābi}} (''Kirby of the Stars''), the Japanese name of the [[Kirby (series)|''Kirby'' series]]. Sakurai has stated, however, that this was coincidental.<ref name="sakurai">[https://www.sourcegaming.info/2018/11/28/sakurai-discusses-the-world-of-light-and-smash-ultimate/ Source Gaming - Sakurai Discusses the World of Light and ''Smash Ultimate'']</ref> | ||
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*According to Sakurai, the reason Kirby, a character he created, was chosen as the sole starting character in World of Light was because he was one of the few characters who could plausibly escape Galeem's attack (the others being [[Bayonetta]] and [[Palutena]], although it would contradict the fact spirits of similar powers did not survive), but was also the most suitable as an introductory character among them.<ref name="sakurai" /> | *According to Sakurai, the reason Kirby, a character he created, was chosen as the sole starting character in World of Light was because he was one of the few characters who could plausibly escape Galeem's attack (the others being [[Bayonetta]] and [[Palutena]], although it would contradict the fact spirits of similar powers did not survive), but was also the most suitable as an introductory character among them.<ref name="sakurai" /> | ||
**Incidentally, Bayonetta and Palutena can't be freed until the very end, implying that their respective captors realized their threat potential should they be freed (and are being used to guard the next-biggest threats to Dharkon and Galeem, respectively). | **Incidentally, Bayonetta and Palutena can't be freed until the very end, implying that their respective captors realized their threat potential should they be freed (and are being used to guard the next-biggest threats to Dharkon and Galeem, respectively). | ||
*While the mode effectively encourages players to use almost every character in the game, it is possible to complete World of Light saving as few as twenty-one characters, or barely one-fourth of the base roster, with only Kirby, Mario, Fox, Bowser, Simon, Pit, Samus, Sonic, Zelda, Young Link, Cloud, Ganondorf, Greninja, Ike, Meta Knight, Roy, Dark Samus, Bayonetta, Palutena, and one of the following pairs of fighters (Marth and Pac-Man, Sheik and Yoshi, or Villager and Lucario) being mandatory under any circumstances. | *While the mode effectively encourages players to use almost every character in the game, it is possible to complete World of Light saving as few as twenty-one characters, or barely one-fourth of the base roster, with only Kirby, Mario, Fox, Bowser, Simon, Pit, Samus, Sonic, Zelda, Young Link, Cloud, Ganondorf, Greninja, Ike, Meta Knight, Roy, Dark Samus, Bayonetta, Palutena, and one of the following pairs of fighters (Marth and Pac-Man, Sheik and Yoshi, or Villager and Lucario) being mandatory under any circumstances. | ||
**10 of these characters appear in ''The Final Battle'' movie: Mario, Simon, Pit, Zelda, Kirby, Fox, Greninja, Bowser, Samus, and Sonic. | **10 of these characters appear in ''The Final Battle'' movie: Mario, Simon, Pit, Zelda, Kirby, Fox, Greninja, Bowser, Samus, and Sonic. | ||
*As little as 198 spaces cleared out of 615 are needed to complete World of Light, which is 32.19% completion.<ref>https://youtu.be/zMF2t6SpPpE?t=8938</ref> | *As little as 198 spaces cleared out of 615 are needed to complete World of Light, which is 32.19% completion.<ref>https://youtu.be/zMF2t6SpPpE?t=8938</ref> | ||
*Some spirits possess puppet fighters of Kirby, even though he was never captured by Galeem and could not have puppet fighters made from him. This is most likely an oversight on the story as World of Light does feature spirit battles shared with that of the Spirit Board. | *Some spirits possess puppet fighters of Kirby, even though he was never captured by Galeem and could not have puppet fighters made from him. This is most likely an oversight on the story as World of Light does feature spirit battles shared with that of the Spirit Board. | ||
**It is implied in ''Kirby's Dream Land'' that Kirby is one member of a larger species; thus, one could infer that the Kirby's featured in spirit battles are simply other members of the species that have been captured. | |||
**It is | |||
*Numerous drawn elements on the map heavily reference various ''Smash'' [[universe]]s. One building in particular resembles [[Nintendo]]'s headquarters in Kyoto, Japan. | *Numerous drawn elements on the map heavily reference various ''Smash'' [[universe]]s. One building in particular resembles [[Nintendo]]'s headquarters in Kyoto, Japan. | ||
*Some of the buildings in the city on the World of Light are of past Nintendo consoles, such as the Famicom, Nintendo 64, GameCube, and Wii; other Nintendo paraphernalia such as the Nintendo 64 logo and a Super NES Mouse are also present. | *Some of the buildings in the city on the World of Light are of past Nintendo consoles, such as the Famicom, Nintendo 64, GameCube, and Wii; other Nintendo paraphernalia such as the Nintendo 64 logo and a Super NES Mouse are also present. | ||
*If one were to fight Galeem in the Final Battle without the realm transforming, the background appears to be dark. Similarly, if one were to fight Dharkon in the Final Battle without the realm transforming, the background appears to be bright. If one fights either boss individually after the transformation of the final realm (by defeating 50 false characters as Master Hand), the background is half-dark and half-light. | *If one were to fight Galeem in the Final Battle without the realm transforming, the background appears to be dark. Similarly, if one were to fight Dharkon in the Final Battle without the realm transforming, the background appears to be bright. If one fights either boss individually after the transformation of the final realm (by defeating 50 false characters as Master Hand), the background is half-dark and half-light. | ||