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**{{change|A halo-like indicator now appears during Robin's grab, visualizing its range. This halo also appears when he successfully grabs an opponent.}} | **{{change|A halo-like indicator now appears during Robin's grab, visualizing its range. This halo also appears when he successfully grabs an opponent.}} | ||
*[[Back throw]]: | *[[Back throw]]: | ||
**{{buff|Back throw has | **{{buff|Back throw has significantly more knockback (KOs Mario 165 125 at the Edge of Final Destination).}} | ||
*[[Down throw]]: | *[[Down throw]]: | ||
**{{nerf|Down throw has significantly increased knockback. While it is now capable of KOing below 200%, it has less effective follow-up potential at mid percents.}} | **{{nerf|Down throw has significantly increased knockback. While it is now capable of KOing below 200%, it has less effective follow-up potential at mid percents.}} |
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