Dark Samus (SSBU): Difference between revisions

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==Differences from Samus==
==Differences from Samus==
As with some [[Echo Fighter]]s, Dark Samus is nearly identical gameplay-wise to Samus, with largely aesthetic differences. However, she has many basic animations that are different from Samus, a more standard roll which does not involve turning into a Morph Ball, electric effects instead of fire effects for most of Samus's fire-based moves, and different models for both the Morph Ball and Missile.
As with some Echo Fighters, Dark Samus is virtually identical in function to Samus, so choosing between the two is largely a matter of preference. However, she has various aesthetic differences, with many basic animations that are different from Samus, a more standard roll which does not involve turning into a Morph Ball, electric effects instead of fire effects for most of Samus's fire-based moves, and different models for both the Morph Ball and Missile.


===Aesthetics===
===Aesthetics===
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===Ground attacks===
===Ground attacks===
*{{nerf|Dark Samus's [[forward smash]] has slightly less range.}}
*{{nerf|Dark Samus's [[forward smash]] has slightly less range.}}
*{{buff|Dark Samus's [[up smash]] can catch opponents at a lower height.}}
*{{buff|Dark Samus's [[up smash]] can catch opponents at a slightly lower height, as a result of her animation.}}


===Special moves===
===Special moves===
*{{change|Dark Samus fires her [[Charge Shot]] and [[Missile]]s at a slightly lower elevation.}}
*{{change|Dark Samus fires her [[Charge Shot]] and [[Missile]]s at a slightly lower elevation, as a result of her animations.}}
**{{buff|This allows [[Charge Shot]] to hit low profiling opponents more easily, such as a crouching {{SSBU|Pichu}} or {{SSBU|Pikachu}} hanging from the ledge.}}
**{{buff|This allows [[Charge Shot]] to hit low profiling opponents more easily, such as a crouching {{SSBU|Pichu}} or {{SSBU|Pikachu}} hanging from the ledge.}}
**{{nerf|However, this makes it slightly easier for opponents to jump over it.}}
**{{nerf|However, this makes it slightly easier for opponents to jump over it.}}
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