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*{{nerf|[[Back throw]] deals less knockback, reducing its KO potential while still not being a useful combo tool.}} | *{{nerf|[[Back throw]] deals less knockback, reducing its KO potential while still not being a useful combo tool.}} | ||
*{{nerf|[[Up throw]] has more base knockback but lower knockback growth, which makes it worse for both combos and KOs.}} | *{{nerf|[[Up throw]] has more base knockback but lower knockback growth, which makes it worse for both combos and KOs.}} | ||
*{{Buff|Up throw can combo at high percents with [[Thunder]], giving Pichu a very powerfull tool to kill enemies.}} | |||
*{{nerf|[[Down throw]] causes the victim to be in [[hitstun]] for a shorter amount of time, making it less useful for combos.}} | *{{nerf|[[Down throw]] causes the victim to be in [[hitstun]] for a shorter amount of time, making it less useful for combos.}} | ||
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