Counterattack: Difference between revisions

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|[[Marth]]||[[Counter]]||In ''Melee'', Marth's Counter does 7% regardless of the attack.<br />In ''Brawl'', it does 1.1x the damage of the attack, with a minimum of 8%.<br />In ''Smash 4'', it does 1.2x the damage, with stronger base knockback than in ''Brawl'', making it KO much more reliably off strong attacks at lower percents.<br />Acts faster than Roy or Ike's, but has more lag afterwards.
|[[Marth]]||[[Counter]]||In ''Melee'', Marth's Counter does 7% regardless of the attack.<br />In ''Brawl'', it does 1.1x the damage of the attack, with a minimum of 8%.<br />In ''Smash 4'', it does 1.2x the damage, with stronger base knockback than in ''Brawl'', making it KO much more reliably off strong attacks at lower percents.<br />Acts faster than Roy or Ike's, but has more lag afterwards.
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|{{SSB4|Mii Swordfighter}}||[[Blade Counter]]||The Mii leans back a bit and holds their sword behind them in reverse grip. Should anything attack him/her during this, the Mii will respond with a quick slash. The counterattack does 1.25x the damage of the attack, with a minimum of 8%.
|[[Mii Swordfighter]]||[[Blade Counter]]||The Mii leans back a bit and holds their sword behind them in reverse grip. Should anything attack him/her during this, the Mii will respond with a quick slash. The counterattack does 1.25x the damage of the attack, with a minimum of 8%.
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|{{SSBU|Mii Brawler}}||[[Counter Throw]]||The Brawler takes a defensive pose with its hands covering its face. If an opponents hits the Brawler while it is in its counterattack frames, the Brawler proceeds to grab the opponent and throw them behind it.
|{{SSBU|Mii Brawler}}||''[[Counter Throw]]''||The Brawler takes a defensive pose with its hands covering its face. If an opponents hits the Brawler while it is in its counterattack frames, the Brawler proceeds to grab the opponent and throw them behind it. The attack deals 1.5x the damage of the attack
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|[[Palutena]]||{{b|Counter|Palutena}}||Palutena puts up her shield, and if hit while it is active, she strikes back with her staff. The staff's length gives this counterattack a slightly longer horizontal range than most, though it's still small relative to Palutena's size; additionally, its vertical range is minimal. Also one of the two counterattacks with a sourspot (along with Vision), and has relatively low knockback scaling. In ''Ultimate'', this move is combined with [[Reflect Barrier]], allowing it to also serve as a reflector.
|[[Palutena]]||{{b|Counter|Palutena}}||Palutena puts up her shield, and if hit while it is active, she strikes back with her staff. The staff's length gives this counterattack a slightly longer horizontal range than most, though it's still small relative to Palutena's size; additionally, its vertical range is minimal. Also one of the two counterattacks with a sourspot (along with Vision), and has relatively low knockback scaling. In ''Ultimate'', this move is combined with [[Reflect Barrier]], allowing it to also serve as a reflector.
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