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**[[Gale Stab]]: | **[[Gale Stab]]: | ||
***{{change|Gale Stab (formerly Slash Launcher) has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash. If it misses, the Swordfighter will brake on the ground; if it hits, the Swordfighter will hold his sword in a stabbing motion forwards.}} | ***{{change|Gale Stab (formerly Slash Launcher) has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash. If it misses, the Swordfighter will brake on the ground; if it hits, the Swordfighter will hold his sword in a stabbing motion forwards.}} | ||
***{{nerf|Due to Gale Stab slowing down and stopping if not hitting an opponent, it travels a much shorter distance regardless of charge, worsening its use for horizontal recovery.}} | |||
***{{buff|Gale Stab starts faster (frame 13 → 9).}} | ***{{buff|Gale Stab starts faster (frame 13 → 9).}} | ||
***{{buff|Gale Stab deals much more damage when fully charged (10.2% → 18.5%). It also deals much more knockback, allowing the charged versions to KO.}} | ***{{buff|Gale Stab deals much more damage when fully charged (10.2% → 18.5%). It also deals much more knockback, allowing the charged versions to KO.}} |
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