Shadow Moses Island: Difference between revisions

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==Origin==  
==Origin==  
[[File:ShadowMosesHeliportMGS.png|thumb|left|250px|The nuclear weapons disposal facility as it originally appeared in ''Metal Gear Solid''.]]
[[File:ShadowMosesHeliportMGS.png|thumb|left|250px|The nuclear weapons disposal facility as it originally appeared in ''Metal Gear Solid''.]]
This stage is based on the helipad area just outside the tank hangar of the nuclear weapons disposal facility located on Shadow Moses Island from ''Metal Gear Solid''. It is one of the first areas Snake ventures through in the facility, although it has some differences in ''Brawl'' and ''Ultimate'' such as: no staircases, the truck that was parked in front of the building is gone, and the height of the searchlight towers have been extended. In ''Metal Gear Solid'', the facility's search lights are focused on the helipad itself. If Snake gets into the light, the cover is blown and guards are called to kill him. The searchlights remain focused on him until he finds somewhere to hide. Ever since ''Metal Gear Solid'', when the player would be seen by security the trademark sound would be heard and an exclamation point would be shown over the enemy. If a player gets caught by the search lights in ''Brawl'' and ''Ultimate'', the same sound can be heard, and an exclamation point will appear over the player who got caught. The searchlights will also follow that player for a short time.
This stage is based on the first area of Shadow Moses Island in ''Metal Gear Solid'': a helipad located outside a tank hangar and connected to a nuclear weapons disposal facility. Its design in ''Smash'' is slightly different than the original game: the staircases are missing, the truck that was parked in front of the building is gone, and the height of the searchlight towers have been extended. In ''Metal Gear Solid'', the facility's searchlights are focused on the helipad itself. If Snake gets into the light, the cover is blown and guards are called to kill him. The searchlights remain focused on him until he finds somewhere to hide. Ever since ''Metal Gear Solid'', if the player is seen by security, the trademark exclamation point is displayed over the enemy's head, and the corresponding sound effect plays. If a player gets caught by the searchlights in ''Smash'', an exclamation point will appear over the player who got caught, and the same sound can be heard. The searchlights will also follow that player for a short time.
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[[File:MetalGearREXMGS.png|thumb|left|200px|Metal Gear REX as it originally appeared in ''Metal Gear Solid''.]]
[[File:MetalGearREXMGS.png|thumb|left|200px|Metal Gear REX as it originally appeared in ''Metal Gear Solid''.]]
In ''Metal Gear Solid'', Snake was first commissioned out of retirement to infiltrate the facility to destroy Metal Gear REX before Liquid Snake could launch its nuke. In ''Metal Gear Solid 2: Sons of Liberty'', the U.S. Marine Corps designed a new Metal Gear called Metal Gear RAY. It was designed as a counter to the immense amount of Metal Gear REX derivatives being constructed around the world. Both Metal Gear REX and Metal Gear RAY have a chance of appearing in the background of this stage; however, Metal Gear RAY never appeared on Shadow Moses Island until ''Metal Gear Solid 4: Guns of the Patriots'', where Snake and Liquid Ocelot fight each other using REX and RAY.
In ''Metal Gear Solid'', Snake was first commissioned out of retirement to infiltrate the facility to destroy a nuclear capable mech, Metal Gear REX, before Liquid Snake could launch its nuke. In ''Metal Gear Solid 2: Sons of Liberty'', the U.S. Marine Corps designed a new Metal Gear called Metal Gear RAY. It was designed as a counter to the immense amount of Metal Gear REX derivatives being constructed around the world. Both REX and RAY have a chance of appearing in the background of this stage; however, RAY never appeared on Shadow Moses Island until ''Metal Gear Solid 4: Guns of the Patriots'', where Snake and Liquid Ocelot fight each other using REX and RAY.


In ''Metal Gear Solid 4: Guns of the Patriots'', there is a class of mass produced mechas called Gekkos. Unlike REX, Gekkos weren't able to launch nukes, which means that Gekkos aren't true Metal Gears. In ''Guns of the Patriots'', Gekkos appear on Shadow Moses Island. The design of the Gekkos resemble their appearance in ''Guns of the Patriots''; however, ''[[Super Smash Bros. Brawl]]'' was first released on January 31, 2008 in Japan while ''Metal Gear Solid 4'' was released internationally on June 12, 2008, making ''Brawl'' the first game that the Gekkos appeared in.
In ''Metal Gear Solid 4: Guns of the Patriots'', there is a class of mass-produced mechs called Gekkos. Unlike REX and RAY, Gekkos aren't able to launch nukes, so Gekkos aren't true Metal Gears. In ''Guns of the Patriots'', Gekkos appear on Shadow Moses Island. The design of the Gekkos resembles their appearance in ''Guns of the Patriots''; however, ''[[Super Smash Bros. Brawl]]'' was first released on January 31, 2008 in Japan, while ''Metal Gear Solid 4'' was released internationally on June 12, 2008, making ''Brawl'' the first game that Gekkos appear in.
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