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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|All aerials have less landing lag (19 → 16 (neutral aerial), 23 → 14 (forward aerial), 25 → 17 (back aerial), 19 → 13 (up aerial), 18 → 13 (down aerial).}} | *{{buff|All aerials have less landing lag (19 → 16 (neutral aerial), 23 → 14 (forward aerial), 25 → 17 (back aerial), 19 → 13 (up aerial), 18 → 13 (down aerial).}} | ||
*{{nerf|Neutral air now can launch opponents that touch a bit the first hitbox, being more difficult to use for combos, although it is likely to be a bug that will be fixed in the future.}} | *{{nerf|Neutral air now can launch opponents that touch a bit the first hitbox in its upper part, being more difficult to use for combos, although it is likely to be a bug that will be fixed in the future.}} | ||
*{{Nerf|Neutral air's hits deals less damage (Front hits 1-4 2'5→2'1% Back hits 1-4 1'5→1'2% last hit 5→4'2%).}} | *{{Nerf|Neutral air's hits deals less damage (Front hits 1-4 2'5→2'1% Back hits 1-4 1'5→1'2% last hit 5→4'2%).}} | ||
*{{buff|[[Forward aerial]] is faster (frame 9 → 6), now being as fast as [[back aerial]].}} | *{{buff|[[Forward aerial]] is faster (frame 9 → 6), now being as fast as [[back aerial]].}} |
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