Zelda (SSBU): Difference between revisions

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*[[Down throw]]:
*[[Down throw]]:
**{{buff|Down throw's looping hits deal more damage (1% → 1.5%) bringing the total damage from 6% to 8%}}
**{{buff|Down throw's looping hits deal more damage (1% → 1.5%) bringing the total damage from 6% to 8%}}
**{{nerf|Down throw deals more knockback, weakening its combo potential at high percents.}}
**{{nerf|Down throw deals more knockback, weakening its combo potential at very high percents.}}
**{{change|Down throw can no longer connect with up aerial, but can lead to sweetspotted back aerial.}}
**{{change|Down throw can no longer connect with up aerial at low-mid percents, but can lead to sweetspotted back aerial.}}


===Special moves===
===Special moves===
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