Zelda (SSBU): Difference between revisions

88 bytes removed ,  6 years ago
No edit summary
Line 132: Line 132:
**{{buff|There is no longer a cooldown if the Phantom is destroyed.}}
**{{buff|There is no longer a cooldown if the Phantom is destroyed.}}
**{{nerf|Phantom Slash's fully charged attack deals less damage since it no longer hits twice.}}
**{{nerf|Phantom Slash's fully charged attack deals less damage since it no longer hits twice.}}
**{{nerf|The phantom will get caught on platforms, hindering it's utility on certain stages, and the phantom charges behind Zelda now, leaving her more vulnerable.}}  
**{{nerf|The Phantom charges behind Zelda now, leaving her more vulnerable.}}  
*[[Triforce of Wisdom]]:
*[[Triforce of Wisdom]]:
**{{change|Zelda has a new [[Final Smash]] called Triforce of Wisdom. She magically opens a glowing, triangular portal that sucks in the opponent and immobilizes them while dealing damage. If the opponent is at or above 100% damage before the portal closes, they are [[instant KO|instantly KO'd]]; otherwise, they receive mediocre knockback.}}
**{{change|Zelda has a new [[Final Smash]] called Triforce of Wisdom. She magically opens a glowing, triangular portal that sucks in the opponent and immobilizes them while dealing damage. If the opponent is at or above 100% damage before the portal closes, they are [[instant KO|instantly KO'd]]; otherwise, they receive mediocre knockback.}}
204

edits