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**{{buff|Din's Fire can travel slightly farther.}} | **{{buff|Din's Fire can travel slightly farther.}} | ||
**{{buff|The changes to [[airdodge]] mechanics indirectly improve Din's Fire's edgeguarding utility. Since airdodges are riskier to use offstage, recovering opponents are left in a more vulnerable position if they try to avoid Din's Fire.}} | **{{buff|The changes to [[airdodge]] mechanics indirectly improve Din's Fire's edgeguarding utility. Since airdodges are riskier to use offstage, recovering opponents are left in a more vulnerable position if they try to avoid Din's Fire.}} | ||
**{{Buff|Din's Fire sweetspot deals more knockback (KOs Mario 100→92% on the edge of Final Destination).}} | |||
**{{change|Din's Fire's flame has a more stylized appearance.}} | **{{change|Din's Fire's flame has a more stylized appearance.}} | ||
*[[Farore's Wind]]: | *[[Farore's Wind]]: |
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