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**{{buff|Up throw has much more knockback growth, now having the ability to combo to low at mid percents and KO at high percents (KOs Mario at 215% → 148% on [[Final Destination]]).}} | **{{buff|Up throw has much more knockback growth, now having the ability to combo to low at mid percents and KO at high percents (KOs Mario at 215% → 148% on [[Final Destination]]).}} | ||
*[[Back throw]]: | *[[Back throw]]: | ||
**{{buff|Back throw deals more damage (11% → 12%) and significantly more knockback, improving its KO potential (KOs Mario at 150% → | **{{buff|Back throw deals more damage (11% → 12%) and significantly more knockback, improving its KO potential (KOs Mario at 150% → 109% at the edge of Final Destination).}} | ||
*[[Down throw]]: | *[[Down throw]]: | ||
**{{buff|Down throw's looping hits deal more damage (1% → 1.5%) bringing the total damage from 6% to 8%}} | **{{buff|Down throw's looping hits deal more damage (1% → 1.5%) bringing the total damage from 6% to 8%}} |
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