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In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] is set on a metallic platform far above the ground, with the city seen in the background. | In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] is set on a metallic platform far above the ground, with the city seen in the background. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform is redesigned, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form resemble the ones in the normal form. Unlike in ''SSB4'', where the stage stayed in nighttime, ''Ultimate'''s variants feature a day-night cycle. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4''{{'}}s Ω form; however, the main platform is redesigned, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form resemble the ones in the normal form. Unlike in ''SSB4'', where the stage stayed in nighttime, ''Ultimate''{{'}}s variants feature a day-night cycle. | ||
<gallery widths=200px> | <gallery widths=200px> | ||
Prism_Tower_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''. | Prism_Tower_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''. |