Link (SSBU): Difference between revisions

→‎Aerial attacks: Taken from this thread: https://smashboards.com/threads/landing-lag-generalized-frame-data-thread-training-mode-tested-all-76-chars.464174/
(→‎Aerial attacks: Taken from this thread: https://smashboards.com/threads/landing-lag-generalized-frame-data-thread-training-mode-tested-all-76-chars.464174/)
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===Aerial attacks===
===Aerial attacks===
*{{buff|All aerials have less landing lag, with [[neutral aerial]] and [[back aerial]] now being almost as fast as a [[Lag#Normal landing|hard landing]].}}
*{{buff|All aerials have less landing lag (Neutral: frame 10 → 6, Forward: 12 → 11, Back: 10 → 6, Up: 23 → 14, Down: 32 → 19), with [[neutral aerial]] and [[back aerial]] now being almost as fast as a [[Lag#Normal landing|hard landing]].}}
*{{change|[[Forward aerial]]'s first hit now has significantly weaker knockback, which allows it to reliably link into the second hit.}}  
*{{change|[[Forward aerial]]'s first hit now has significantly weaker knockback, which allows it to reliably link into the second hit.}}  
**{{buff|Forward aerial's animation has been sped up, with the second hit coming out more quickly.}}
**{{buff|Forward aerial's animation has been sped up, with the second hit coming out more quickly.}}
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