Captain Falcon (SSBU): Difference between revisions

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*{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}}
*{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}}
**{{buff|This allows it to hit shorter and crouching characters as well as jab lock, where it would whiff previously.}}
**{{buff|This allows it to hit shorter and crouching characters as well as jab lock, where it would whiff previously.}}
*{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion. This change in animation allows the spike hitbox to affect grounded opponents.}}
*{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion. This change in animation means that the move is a spike, rather than an outward sourspot and a spike heel sweetspot.}}
**{{nerf|This altered animation makes it slightly harder to edgeguard opponents.}}
**{{nerf|This altered animation makes it slightly harder to edgeguard opponents.}}
*{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire that resembles [[Warlock Punch]].}}
*{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire that resembles [[Warlock Punch]].}}
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