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*{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}} | *{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}} | ||
**{{buff|This allows it to hit shorter and crouching characters as well as jab lock, where it would whiff previously.}} | **{{buff|This allows it to hit shorter and crouching characters as well as jab lock, where it would whiff previously.}} | ||
*{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion. This change in animation | *{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion. This change in animation means that the move is a spike, rather than an outward sourspot and a spike heel sweetspot.}} | ||
**{{nerf|This altered animation makes it slightly harder to edgeguard opponents.}} | **{{nerf|This altered animation makes it slightly harder to edgeguard opponents.}} | ||
*{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire that resembles [[Warlock Punch]].}} | *{{change|Captain Falcon has a new [[forward smash]]: a backhand punch enveloped in fire that resembles [[Warlock Punch]].}} |
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